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The 9th Age
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=== 1.3 To 2.0 === * Weapon Skill is separated in Offensive and Defensive Skill. * Armour modifiers through Strength removed. * Instead of rolling for Spells, you choose which you want that is available. * Magic phase is overhauled. * A shit ton of small changes and edits. * All units now have a maximum amount of times it can be included in a army. * Units can no longer move temporarily outside the Board Edge. * General does not need to have the highest leadership * Units freshly rallied are now Shaken (new status, see later). * Removed rules within rules (Example: units with Terror new don't inherently have Fear but is now stated to have it on its unit card) * [[Meme|Nagash removed.]]
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