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==But why are you saying this?== It might seem really obvious, at first. Of course '''a product exists to make money'''—the damage to one's wallet should make that evident! [[Skub|But it's far, far too easy to get bogged down in lore, rules, and a number of comically intensive bouts of media and entertainment that it's easy to forget why it all happens, and how cyclical any changes are.]] It's important to have any discussion about Warhammer, or really any product, with that thought in the back of your mind—instead of saying [[your dudes]] should be the best simply because a book says they're the best and can do a thing that makes them the best. No matter what citations you make, what examples you can give, or past experiences you can recount; at the end of the day, Games Workshop (or really any company) will take what actions they ''think'' will make them the most money. That's why people still have to buy codexes instead of having free rules (despite evidence of free rules leading to more than enough increased models sales to offset those costs), that's why (insert X faction) is underpowered right now, and that's why (insert X character) is no longer being made or got [[Creed|written off and replaced with a female equivalent]], and the only way to prove otherwise is to vote with your wallet, and encourage others to do the same in a respectful way. Just don't expect it to have much of an impact unless there's millions of you, because otherwise you're just one drop in a very large ocean and your not buying a product on its own will not do shit.
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