Editing
Ulthuan
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Shadowlands=== Welcome to Elf New Jersey, capital Elf Detroit. Formerly named Nagarythe, this was the homeland of [[Malekith]] and most of the [[Dark Elves (Warhammer Fantasy Battle)|Dark Elves]], and as a result it's been the front line of the war between the two for most of its modern history. The current population is the elves of Nagarythe who stayed loyal to the Phoenix King during the war, and became more or less guerrilla revolutionaries who have suffered greatly at the hands of the Druchii. In appearance, the Shadowlands resemble every "bad place" fantasy picture ever, with tall cliffs of spiky rocks, dead black forests full of thorns and brambles, volcanoes (not the kind the Caledor dragons roost in, more like the kind that tribals sacrifice virgins in), and swamps everywhere. The land itself is bitter, mostly getting the Winds of Magic the Waystones draw in from Naggaroth and all the bad shit they use magic for flowing through everything. The land isn't aligned with the Druchii though, apparently invading Dark Elf forces get picked off one by one by various things as they cross through the Shadowlands, and the trees that the Shadow Warriors make their arrows out of feel smooth but inside a Druchii body, it grows spikes to ensure that taking that thing out will HURT and possibly cause death from a shot to the knee. The people of Nagarythe aren't much different from the Druchii if truth be told, they spend a good chunk of their time thinking about ways to kill or torture THEN kill Dark Elves they find (at least they aren't slavers or Chaos-aligned though). They take no prisoners, ever, and to supplant their population they steal babies from the Dark Elves (which is what the Dark Elves do to the other kingdoms of Ulthuan every chance they get). "Eye for an eye makes YOU blind, and that's the only thing that matters" is the motto of their team. Most of the land is in ruins from the many battles and due to the magic backlash caused by Malekith wend he attempted to undo the Vortex. Most of the elven population are Shadow Warriors, the youngest doing patrols through the lands and killing any Dark Elf beasties, raiding parties, or similar hostiles they see. The experienced ones man lookout posts alongside non-Nagarythe patrols from the other kingdoms, infiltrate the other kingdoms to do counter-intelligence on Druchii spies or assassins, and the best of the best give the Dark Elves in Naggaroth a taste of their own medicine by raiding the coastlines, poisoning food supplies, and generally making the coastal towns fear the high Elves. Nagarythe troops are difficult to paint, since you want to have Dark Elf looking High Elves without them looking like Dark Elves. Old editions had generic symbols, like High Elf runes or stars on black backgrounds or themes other armies used but on black and with more subtle colors. 8th revealed the heraldry of Nagarythe is a black crow against the twin moons in a night sky. Badasses who are looking for a fight wear a lot of red and black to symbolize the violence they bring to Druchii, the rest favor black or camouflage colors. Unlike most armies here, a Nagarythe-themed game would probably work best if you used Mordheim's ruleset due to the smaller scale. If you want to field a full Nagarythe army however, there's two main options. The first involves anything that can pass as Shadow Warriors but at different stages of their training, the second involves the Shadow Warriors fighting alongside the garrison of a sentry post along the shores that watches for a Druchii invasion army and thus could include anything in whatever colors. Alith Anar should be included whenever possible. Characters should be left unmounted usually, or modifications to the mount should be made to fit the theme (turning a Giant Eagle or Gryphon into a giant crow/buzzard or a very battle-scarred version of what it is). Gear your Princes and Nobles with bows, and make their magic items high-damage close combat oriented. Mages and Archmages should be in the Death or Shadow lores usually (the only High Elf list where those are truly appropriate). Anointed work if themed for one of the nastier High Elf gods (not Khaine, even the Shadow Warriors don't worship him). Sea Helms should be High Elf pirate captains or shore patrolmen along with the Seaguard to match. Unless shit REALLY hits the fan, the Everqueen and her forces would die before entering the Shadowlands. For core, go for things that can be themed as Shadow Warriors in training (Archers, Lothern Seaguard, Ellyrian Reavers) as well as Silver Helms (which are rare to find, but still exist although the Heraldry book makes specific mention that each one had black dominantly on their shield as they are trying to wipe out the traitorous aspects of their family histories from the civil war and forge new family names and reputations). White Lions are likely to be in the Shadowlands if hunting monsters, or Swordmasters if they are hunting down members of the Cult of Pleasure or any other Dark Elf spies the Shadow Warriors haven't taken care of yet. Dragon Princes work as a heavy version of the Nagarythe Silver Helms, and Phoenix Guard showing up is more of an indication of how fucked up things are about to get for your army. Really, you should load up all Special choices in Shadow Warriors though. Tiranoc Chariots work okay thematically, but since they're not very stealthy most Nagarythe would not use them. The only rare choices that line up with the theme are the Frostheart Phoenix if you favor a "desolation" theme. Bolt Throwers are something Nagarythe would bear against their foes gladly, but don't invest in them if you could take more Shadow Warriors instead. [[Image:Chrace.jpg|left|thumb|350px|]]
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information