Editing
Warcry/Tactics/Blades of Khorne Daemons
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Fighter's Overview== ===Leader=== ====Bloodreaper==== *'''Stats''': Movement 4"; Toughness 3; Wounds 20; 150 Pts. **'''Rule:''' Leader, Frenzied **'''Weapons:''' ***''Sword''-Range 1"; Attacks 5; Strength 4; Damage 2/4 *''Fighter Commentary'' - Your Bloodletter leader and cheapest option. Pretty slicey, but at T3 you won't want to get him stuck in for long. He excels as a clean-up batter, and to proc your leader abilities. ====Bloodmaster, Herald of Khorn==== *'''Stats''': Movement 4"; Toughness 4; Wounds 22; 190 Pts. **'''Rule:''' Leader, Frenzied **'''Weapons:''' ***''Sword''-Range 1"; Attacks 5; Strength 4; Damage 2/5 *''Fighter Commentary'' - ====Bloodhunter==== *'''Stats''': Movement 6"; Toughness 4; Wounds 35; 240 Pts. **'''Rule:''' Leader, Destroyer, Mounted **'''Weapons:''' ***''sword''-Range 1"; Attacks 5; Strength 4; Damage 2/5 *''Fighter Commentary'' - Your leader on a juggernaut. His big base will make any bubbles reach that little bit farther, and have him jamming up movement lanes. While sturdy, and fairly choppy, he is more of a bully then he is an outstanding fighter. Use him with friends as line-breaker units and zone control. ====Skullmaster, Herald of Khorn==== *'''Stats''': Movement 6"; Toughness 5; Wounds 38; 265 Pts. **'''Rule:''' Leader, Destroyer, Mounted **'''Weapons:''' ***''sword''-Range 1"; Attacks 5; Strength 4; Damage 2/5 *''Fighter Commentary'' - ===Fighters=== ====Bloodletter==== *'''Stats''': Movement 4"; Toughness 3; Wounds 10; 70 Pts. **'''Rule:''' Frenzied **'''Weapons:''' ***''Sword''-Range 1"; Attacks 4; Strength 3; Damage 1/4 *''Fighter Commentary'' - Your rank and file. Chaff units that are the purest definition of 'glass cannon.' You will be fishing for crits with every roll, so stock up on doubles for Onslaught to add dice. Speed bumps for enemy big guys, keep them fighting in their own weight class. ====Bloodcrusher==== *'''Stats''': Movement 6"; Toughness 4; Wounds 30; 185 Pts. **'''Rule:''' Destroyer, Mounted **'''Weapons:''' ***''Fangs''-Range 1"; Attacks 4; Strength 4; Damage 2/4 *''Fighter Commentary'' - Your warband's brick. A decent all-around fighter, Bloodcrushers have the wounds and toughness to hold down objectives and get stuck in, and the movement to get there. Rolling a decent triple to hit their ability, they can turn into ping pong balls of death, cleaning up one enemy on your first move and barreling into a second on the follow-up. ====Flesh Hound==== *'''Stats''': Movement 8"; Toughness 4; Wounds 20; 170 Pts. **'''Rule:''' Agile **'''Weapons:''' ***''Fangs''-Range 1"; Attacks 4; Strength 4; Damage 2/4 *''Fighter Commentary'' - Flesh Hounds are your warband's shock troops. These meat-seeking missiles pack a solid punch and fantastic speed. Use them to clear out enemy back lines, and tie-down ranged fighters. They WILL draw the attention of enemy sluggers, so keep them on the move whenever possible. Take two for decent board coverage. ====Gore Hound==== *'''Stats''': Movement 8"; Toughness 4; Wounds 25; 205 Pts. **'''Rule:''' Ferocious, Agile, Beast **'''Weapons:''' ***''Fangs''-Range 1"; Attacks 5; Strength 4; Damage 2/5 *''Fighter Commentary'' - While having the same combat profile and points cost as the Bloodhunter, the devil is in the details. Not being a mounted unit, extra movement range, and abilities, and being the source of your quad ranged attack, he is a solo hunter. He is 5 wounds less the juggernaut, and smaller base size, so be careful not to get him surrounded. Because the Gore Hound has literally double the movement of your standard rank and file troops, he will almost always be out of range for many leader abilities to fire off of him.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information