Editing
Warcry/Tactics/Bonesplitters
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Fighter's Overview== ===Leader=== ====Savage Boss with Chompa and Bone Shield==== *'''Stats''': Movement 4"; Toughness 4; Wounds 25; 185 Pts. **'''Runemarks:''' Leader **'''Weapons:''' ***''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/5 **''Fighter Commentary'' Basic Combat Boss. -20 points for 1 less attack with a lower damage profile than the Morboy. Solid option, particularly when you need to save a few points. Shame that his shield doesn't give him the +1 toughness relative to the other bosses. ====Savage Morboy Boss==== *'''Stats''': Movement 4"; Toughness 4; Wounds 25; 205 Pts. **'''Runemarks:''' Leader **'''Weapons:''' ***''Sword''-Range 1"; Attacks 4; Strength 4; Damage 3/6 **''Fighter Commentary'' Big Daddy Beatstick. 4 attacks at that 3/6 profile is a lot of hurt from one guy. He does suffer by being the most expensive model in the Warband. He's even more expensive than the Big Boss ally for some unknown reason. ====Savage Big Boss==== *'''Stats''': Movement 4"; Toughness 4; Wounds 30; 225 Pts. **'''Runemarks:''' Leader, Champion **'''Weapons:''' ***''Sword''-Range 1"; Attacks 3; Strength 5; Damage 3/6 **''Fighter Commentary'' ====Savage Orruk Arrowboy Boss==== *'''Stats''': Movement 4"; Toughness 4; Wounds 25; 125 Pts. **'''Runemarks:''' Leader, Destroyer **'''Weapons:''' ***''Ranged''-Range 3-15"; Attacks 3; Strength 3; Damage 1/3 ***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 2/4 **''Fighter Commentary'' The ranged boss. Also the cheapest by far. Same bow attack as the Arrow boys, with an extra shot, and a 2/4 damage profile in combat. This guy, is your cheapest option, and most versatile. He's also the only one with access to more than just the Waaagh! and charge abilities, so you can pump out even more shots using Loadsa Arrows on him. Definitely the most economical, just don't expect him to be the melee truck that the other two are. ====Savage Boarboy Boss/Savage Boss Maniak==== *'''Stats''': Movement 10"; Toughness 4; Wounds 35; 250(265) Pts. **'''Runemarks:''' Leader, Mount **'''Weapons:''' ***''Sword''-Range 1"; Attacks 4; Strength 4; Damage 2/5 (3/6) **''Fighter Commentary'' ====Wardokk==== *'''Stats''': Movement 4"; Toughness 4; Wounds 25; 205 Pts. **'''Runemarks:''' Leader, Berserker **'''Weapons:''' ***''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 ***''Staff''-Range 1"; Attacks 3; Strength 3; Damage 1/3 **''Fighter Commentary'' ====Wurrgog Prophet==== *'''Stats''': Movement 4"; Toughness 4; Wounds 28; 225 Pts. **'''Runemarks:''' Leader, Frenzied **'''Weapons:''' ***''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 ***''Staff''-Range 2"; Attacks 3; Strength 4; Damage 1/4 **''Fighter Commentary'' ====Maniak Weirdnob==== *'''Stats''': Movement 10"; Toughness 4; Wounds 35; 285 Pts. **'''Runemarks:''' Leader, Mount, Ferocious **'''Weapons:''' ***''Arcane Bolt''-Range 3-7"; Attacks 2; Strength 3; Damage 3/6 ***''Staff''-Range 2"; Attacks 3; Strength 4; Damage 1/4 **''Fighter Commentary'' ===Fighter=== ====Savage Orruk with Chompa and Bone Shield==== *'''Stats''': Movement 4"; Toughness 4; Wounds 15; 90 Pts. **'''Runemarks:''' None **'''Weapons:''' ***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 1/3 **''Fighter Commentary'' Your basic dude. Shield makes him tougher at T4 (Like your bosses), so hes a solid choice. Somewhat let down by his 1/3 damage profile, but being relatively cheap means you can cram a few more in. Run comparison to Morboys and then season to taste. ====Savage Orruk with Savage Stikka and Bone Shield==== *'''Stats''': Movement 4"; Toughness 4; Wounds 15; 85 Pts. **'''Runemarks:''' None **'''Weapons:''' ***''Spear''-Range 2"; Attacks 2; Strength 3; Damage 1/3 **''Fighter Commentary'' Same as above, just trades 1 attack for 1"range at a -5 points cost. The cheapest guys you have access to. Situational as 2 attacks at 1/3 isnt going to be dropping anyone in most situations, but useful enough for poking extra wounds off from outside engagement range. Also good for if you want another body, but cant quite squeeze in that last arrowboy or sheild boy ====Savage Morboy==== *'''Stats''': Movement 4"; Toughness 3; Wounds 15; 110 Pts. **'''Runemarks:''' Elite **'''Weapons:''' ***''Sword''-Range 1"; Attacks 3; Strength 4; Damage 2/4 **''Fighter Commentary'' 20/25 points morr expensive than the shield variants, BUT you get an 3 attacks at a 2/4 damage profile, and access to the Bone Shiv, potentially dealing some extra damage out of activation. These guys are your elites, and in most cases your workhorses. Look out for that T3 though, as whatever they don't kill is likely to put the hurt right back on them. ====Savage Morboy with Bone Totem==== *'''Stats''': Movement 4"; Toughness 3; Wounds 15; 110 Pts. **'''Runemarks:''' Mystic **'''Weapons:''' ***''Spear''-Range 3"; Attacks 3; Strength 4; Damage 2/4 **''Fighter Commentary'' Don't. Leave. Home. Without. This. Guy. Seriously, this is probably the most important model in a Bonesplitters warband. First off, his Ju-Ju Spirit ability is a 6" bubble of +1 Toughness, meaning your dudes just got a ton tankier. He also hits like a Morboy (3 attacks, S4, 2/4) but from 3" away. All for the same cost as a Morboy. Take one, let all the other boys feel the power of the Waaagh! and then whack your opponent with the Ju-Ju Stick! ====Savage Orruk Arrowboy==== *'''Stats''': Movement 4"; Toughness 4; Wounds 15; 90 Pts. **'''Runemarks:''' Destroyer **'''Weapons:''' ***''Ranged''-Range 3-15"; Attacks 2; Strength 3; Damage 1/3 ***''Sword''-Range 1"; Attacks 3; Strength 3; Damage 1/2 **''Fighter Commentary''Same price as a sheild boy, but trades toughness and an extra crit damage in close range for the ability to shoot people up to 15" away. In Warcry, that's big. However, that ranged damage is still only a 1/3 profile, meaning on his own, arrow boys aren't dropping people. Loadsa Arrows makes up for it, making a single arrow boy into a Gork-Damned hillarious arrow spewing turret. Also great for standing on objectives without being made useless by being away from the fight. Very useful, but make make sure they're not all you're relying on. ====Savage Big Stabba==== *'''Stats''': Movement 4"; Toughness 3; Wounds 30; 175 Pts. **'''Runemarks:''' None **'''Weapons:''' ***''Spear''-Range 1"; Attacks 3; Strength 5; Damage 3/6 **''Fighter Commentary'' Ever look at a spear and think "That's far too small. I could never impale someone with that." Well, grab your nearest green buddy and channel your innermost Orky Crocodile Dundee, because that's not a spear, THIS IS A SPEAR! Two equally crazy Morboys picked up the biggest tree they could, put a sharp end on it and started stabbing people, making this not only your tankiest unit (30 wounds) but also one of your biggest damage dealers. 3 Attacks per activation at S5 with a 3/6 profile means this WILL kill something. Also a prime target for Rampaging Destroyers to watch the hope drain from your opponent's eyes as one base mulches 3 guys per turn. Also, cheaper than two thirds of your bosses, so even consider taking 2 if you want to run a dead-killy elite warband. Keep in mind though, they're only T3, so make sure your Ju-Ju Stick is close by. ====Savage Boarboy with Savage Stikka==== *'''Stats''': Movement 10"; Toughness 4; Wounds 25; 145 Pts. **'''Runemarks:''' Mount **'''Weapons:''' ***''Spear''-Range 2"; Attacks 2; Strength 3; Damage 1/3 **''Fighter Commentary'' ====Savage Boarboy with Champa==== *'''Stats''': Movement 10"; Toughness 4; Wounds 25; 150 Pts. **'''Runemarks:''' Mount **'''Weapons:''' ***''Champa''-Range 1"; Attacks 3; Strength 3; Damage 1/3 **''Fighter Commentary'' ====Savage Boarboy Maniak==== *'''Stats''': Movement 10"; Toughness 3; Wounds 25; 170 Pts. **'''Runemarks:''' Mount, Elite **'''Weapons:''' ***''Champa''-Range 1"; Attacks 3; Strength 4; Damage 2/4 **''Fighter Commentary'' ====Savage Boarboy with Bone Totem==== *'''Stats''': Movement 10"; Toughness 4; Wounds 25; 205 Pts. **'''Runemarks:''' Mount, Mystic **'''Weapons:''' ***''Spear''-Range 3"; Attacks 3; Strength 5; Damage 2/4 **''Fighter Commentary''
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information