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===Troop=== *'''Crusader Squad''' - This is it. This is your troop choice. You get these guys and nothing else. Rejoice. They're basically tactical marines (initiates), who can also have scouts (neophytes) in their squad. Neophytes are great, they're cheap bodies to throw onto incoming power fists, or krak missiles. The initiates can be armed with either Bolt Pistol + Close Combat Weapon, or Bolter. Neophytes can be armed with Bolt Pistol + Close Combat Weapon, or shotgun. Additionally, you can take 1 special weapon, and either 1 heavy weapon or 1 special close combat weapon. A few ways you can outfit them: ** Small, shooting squad. 5 Initiates (with bolters). 1 Neophyte (with shotgun). 1 Lascannon. 1 Plasmagun. You can throw them in a Razorback if you so desire to add a shooting box to your army. ** Rhino squad: 5 Initiates with BP+CCW 5 more guys (either Neophytes or Initiates) 1 Power Fist, 1 Meltagun (or flamer) frag grenades, in a rhino with extra armor. Alternatively, this squad can mount in a Drop Pod. ** Rhino Squad Mk.II. 8 Initiates + 2 Neophytes with same loadout as above. The initiates serve as good throw away guys for that power fist or rogue lascannon shot. ** Man mob. 10 Initiates and 10 Neophytes. Doesn't really matter how you arm them at this point, they're walking across the table, and probably want to punch things when they get there. Or, cut the squad down to 15 models, and throw them in a Land Raider Crusader (lots of points) ** Wanna-be Tactical Squad. 10 guys with bolters. Meltagun or flamer. Power fist. Rhino with extra armor. You could also put them in a drop pod.
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