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Warhammer 40,000/6th Edition Tactics/Adepta Sororitas
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====Shield of Faith==== Pretty much everybody in the army gets Adamantium Will and a 6++ invulnerable save... you know, in case your enemy brought a ton of plasma or something, which, come to think of it, they probably <i>did</i>, given that this is the plasmaspam edition and all. It also has its uses against pain in the ass template weapons (I'm looking at you Heldrake). In case your opponent hits you with something that <i>can</i> punch through your 3+ save (or 4/5+ cover save), you've got a 1/6th chance to save your little dudettes, which is better than the average Marine, so don't forget it. All in all, not great, but not bad either for an army-wide rule. It also means your basic Sisters are more likely to survive a Power Fist to the face than the average Marine, which is highly amusing. Also, do not forget Adamantium Will, it moves your chances of just shrugging off a psychic power from 1 in 6 to 1 in 3, which as you can imagine is a VERY important difference. It's also very (VERY) important to remember that it works for vehicles as well, 6++ and Adamantium Will. So if your opponent fires off a Psychic power that can hurt vehicles (like Eldritch Storm) you get a 5+ roll to make it go away (yes vehicles get to Deny the Witch too), even before cover/invul saves. And it'll also occasionally make meltabombs bounce off which will make your opponent rage.
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