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===Necron Characters=== *'''Overlord Szaregon:''' The tyrant of the Silva Tenebris tombs, he talks a big game and is pretty scary, with two turns, teleports and a high-damage scythe. However, his lack of armour means that he'll likely end up realising pretty quickly why you don't fight fully-equipped techpriests while outnumbered. *'''Vizier Mehlob:''' A big scary looking Necron Cryptek. He's not much of a threat in combat whatsoever, but he drains all cognition every time he has a turn which can delay some of your bigger guns. His boss arena has you marching slowly down a corridor full of energy barriers while he monologues and sends Triarch Praetorians to harass you. If you wait long enough, you can bring along a high level Secutor and a Kastelan Robot to tell him how much you appreciate his delaying tactics. *'''Grand Architect Neftusk:''' This Cryptek sits on a Canoptek body that can't be targeted by melee and mocks you a lot. He's got 30 HP and 13/13 shielding, which supposedly makes a direct attack impossible. He draws power from three generators around the map; each destroyed generator damages him for 10 HP and activates two heavy gauss turrets... Or you can invoke the Litany of the Electromancer so that your next (2, 3, 6) attacks will ignore all armour, then blast his smug ass to pieces with ranged fire. *'''Ubjao, the Corrupted King:''' The third boss. A Necron Lord infected with the Flayer Virus, he has painted himself in blood, and donned a cloak made from the skin of his victims decorated with bones and skulls. He is completely mad and can no longer tell the difference between dreams and reality. He sits at the top of a spiral monument and sends hordes of Flayers backed up by Deathmarks. Every time you kill a Flayed One he gains four hit points even beyond his maximum, and worse yet, there is no way to get CP except killing his troops. This makes abilities that grant free CP valuable, and it is wise to swap out CP intensive weapons for more basic gear. Luckily, he has no armor himself meaning that even the most basic of guns and axes can hurt him. Also, Major props if you kill him with a [[Servitor]]. * '''Void Admiral Agrolekh:''' The first Necron character your crew encounters, and the commander of the dynasty's space fleet. Arrogant even for a Necron. Convinced of his own superiority Agrolekh orders the construction of many monuments, statues, and murals dedicated to his glory, only to later demand them dismantled and replaced with even finer statues. He's a [[Necron Lord#Destroyer Lords|Destroyer Lord]] armed with a [[C'tan Phase Weapons#Warscythe|warscythe]]. His Nightmare Shroud makes him shift his formidable defense stat between Physical and Energy every round. Pound on him with the appropriate damage type. Relentlessly. Or- wait until the turn he's at 0 defense vs whatever you stack the hardest, and kick his ass then. * '''Lord Astronomer Ekropis:''' A Necron lord convinced that he can read the future in the stars, but his star charts are either massively out of date, completely fabricated, or are plans for how the stars should be. He also likes to toy with you and mock you, and first introduces you to a new type of Necron capable of teleporting itself in the place of any other Necron (including Ekropis) making it difficult to pin down your intended target. Very annoying and very obnoxious, Ekropis' death comes quickly enough as he is not as powerful as he thinks he is, as is only fitting for such a delusional mind.
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