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====Hammer & Bolter==== An anthology of various shorts set in the Warhammer universe. Everyone has pretty much universally mocked this series for being "little better than a slideshow" at worst and "flash cartoon from Newgrounds" at best. The stories themselves aren’t bad, but this fault can really drag it down. Think "Love, Death, and Robots" (the sci-fi anthology series from Netflix), but with none of that first one and much less impressive animation. *'''Death's Hand:''' An Inquisitor fears that his death is upon him, and takes heretical lengths to avoid such a demise from occuring; such as murdering imperial psykers prophecizing his death plus assassins trying to end him, and trying to learn from foul xenos. He is attacked by a Callidus Assassin who murders most of his squad, but is incapacitated and sent for questioning by the paranoid inquisitor. With him sat and still, he becomes intrigued by a tale of a Vindicare’s uprising that he forgets to look out for one himself. *'''Bound for Greatness:''' A menial adept working in an Imperial Librarium discovers that things are not as they seem. He looks beyond what he’s meant to, and finds a strange book that’s unlike the others. Voices in his head influence him to read it, but hesitates. He finds himself questioning everything around him as people start going missing over the same book, and eventually looks for it himself. He becomes mad with [[Tzeentch]]ian revelation before becoming bound to the book and sent to be read by Imperial Cardinals. The word of Tzeentch spreads so easily across the masses, as heresy shadows above the doomed world. *'''In the Garden of Ghosts:''' An [[Aeldari]] [[Warlock (Eldar)|Warlock]] rediscovers the past of his former craftworld. He is partnered by a Ranger who doesn’t see the point in this hopeless search. The group meet with an Exarch of the Striking Scorpions, forever mourning the craftworld and watching over its ruins. To seek the truth, the young warlock has to see through the eyes of various beings to paint the full picture: [[Space Marines]] attacked. It was a slaughter on both sides, as the exarch wiped out Bladeguard Veterans while the [[Avatar of Khaine]] as usual becomes GW's buttmonkey, being [[what|overwhelmed by bolterfire and falling…… Yeah…]](While this doesn't help it too much, it was stated earlier in the episode that the Avatar of Khaine had already been fighting for days, and it was essentially on it's last leg...but come on, we know this is just another excuse to kill the avatar again) This episode was pretty much proof on the overall quality of this show, as the Eldar are beaten humiliatingly and [[CS Goto|very unlikely given their agility.]] In the end, the Warlock finds his mother’s spiritstone. He is able to save her soul into a wraith, and it ends pretty well all things considered. *'''A Question of Faith:''' A [[Sisters of Battle|Sister of Battle]]'s faith is put to the test when their convent is invaded by cultists of Khorne. Sisters of the Order of Our Martyred Lady fight against the supposedly endless horde of khornates; wave after wave of blood and bodies slowly tearing down at their attrition. Their wounds begin to pile on, soon they find themselves bloody and dying upon the floor, hoping for a miracle. Likewise to their order’s name, they end up receiving one. A literal deus ex machina occurs as the eldest sister becomes a host for the Martyred Lady, saving the other from death and blinding her in return. *'''Fangs:''' Three [[Space Wolves]] aspirants undergo trials of survival on the surface of [[Fenris]]. Each one is tasked by a different master to grab the biggest beast’s fang for their game, and we the viewer see their trials to achieve their goal. One tries to fight a Fenrisian bat by riding upon it midflight and [[derp|trying to get the fang while it’s still alive.]] He takes a fatal blow in the cold Fenrisian wilds and keels over. The second aspirant fights against a wolf, but it goes awry as the two end up in the cold arctic waters. The marine-to-be doesn’t give up his fight, and managed to impale the fucker upon a stalagmite and claim the fang. Unfortunately, he’s still underwater; despite his best efforts, he succumbs to the deep blue. The third and final apprentice goes deep into a cavern to fight a fuckoff huge bear, and actually comes out successful. After grabbing his fang, he meets up with the even bigger '''Mama Bear''', and he’s not so successful, to say the least. Out of all three, the second ended up surviving his fate, as he climbs out of the icey waters with his fang and [[awesome|howls in success to his mission, before walking all the way back to give his big ass fang to his master.]] It ends with him having become a Marine, valiantly charging into the fray of combat with his squad. *'''Old Bale Eye:''' A Runtherd’s perspective on the legend of [[Commissar Yarrick]]. Nothing more to say, really. It goes over the battle for Armageddon and him fighting off Ork capture with Thraka’s approval. *'''Kill Protocol:''' A [[Techpriest]] and her [[Kastelan Class Battle-Automata|Kastelan Robot]] search an Ork infested planet for archeotech. They scavenge high and low across the forts and strongholds of the Greenskinz to find her treasure. Sacrifices are made for her journey to continue, as she [[grimdark|murders a lone guardsman stranded on the planet, taking his artificial limbs for her own repairs.]] She ends up finding a rare STC, but the endless brawling of Ork Boyz is too much for her Kastelan to handle, and makes a sacrifice she calculates is important. She sacrifices the STC so her Kastelan can be repaired, and continues her journey yet again for another STC. The chances may be low, but it’s never 0%. *'''Cadia Stands:''' A [[Cadia|Cadian]] soldier escorts a messenger through the trenches during a battle against the Tyranids. It is Hell on Earth. Swarms of gargoyles flock the sky as wave after wave after wave of gaunts and fexes pass over the defences. Spore Mines sneak up on unsuspecting soldiers, genestealers rip through the gunline and rippers devour individual men without any rhyme or reason. That doesn’t say nothing about the Guardsmen either; Cadia Stands indeed. With each man that falls, another comes in to take their place while [[awesome|they surround a carnifex and flood a storm of lasgun fire upon its face, killing it easily.]] The messenger is able to reach his, but the same couldn’t be said for his protector, dying doing what she did best: Serving the Emperor *'''Artefacts:''' A squad of [[Black Legion]] [[Terminators]] hunt for an Aeldari artefact but get more than they bargained for. They find their destination in the middle of a space hulk, and find out that the [[Dark Eldar]] have also been there as well. They argue amongst each other, but ultimately decide that they must go for the sake of what’s on the line. Cut from the Warp, and lost in a collage of broken ships, the team make their advance across the eldritch location as strange occurences begin to happen. Time and space seem to make no sense, even for these Chaos Boys, as they eventually find what they are looking for: A Webway Accessor. Unfortunately, it was all a ruse for [[Trazyn the Infinite|the galaxy’s greatest collector]], rivaled only by the Blood Ravens. *'''Plague Song:''' A bubonic sorceror of [[Nurgle]] takes it upon himself to take command of a Death Guard fleet and do what must be done to spread the love of the plaguefather. He renders his previous lord into [[chaos spawn|a sp-Thing]], and takes his fleet to a world ripe for corruption. This episode is ''very'' disturbing, as it shows the terrifying potential of spawndom, the horrifying corruptions of Papa Nurgle, and the abominable nature of the Warp as the sorceror’s destiny is set by his future’s actions. Even a Haemonculus would be appalled by the content of this episode (which arguably makes a certain degree of sense, given that the Dark Eldar and Chaos are enemies), so watch with caution. *'''Double or Nothing:''' The first [[Age of Sigmar]] Hammer and Bolter. A human city in [[Ghur]] is under threat from an Orruk horde, but the mad lad Stormcast [[Hamilcar Bear Eater]] is there to risk their lives to save them all. Without a care in the world, he approaches the Orruk lair with confidence and enough charm to convince the gatekeepers to direct him to their boss: a cocky greenskin who wishes to be da biggest n da bestest! Hamilcar offers a duel for power and notoriety; a deal he couldn’t refuse. Da Boss sends his best ork to fight, only for Hamilcar to yield and automatically give the warboss the victory. Without hesitation, he challenges da big boy for an even bigger wager; his weapon, his kingdom, his men, his pet… With each loss, the Bear Eater ups the ante with da ork lord until he offers the secret to his own immortality and the means to become legend. Da Boss himself faces against Hamilcar for this prize, ambitious to fulfill his desires and gamble it all against Sigmar’s finest. Unfortunately this time he was a little unlucky as Hamilcar’s bet finally pays off in his favor. With the power of the God-King in his fist, da warboss is stricken down, krumped in front of his men, leaving Hamilcar Bear Eater the new boss of the clan… For about 5 seconds until he gets bored and walks away. He lets them scrap each other for leader in traditional orruk fashion, ending the clan’s threatening reign against the city and saving the day for the Stormcasts. *'''Monsters:''' A horse-tribe of Darkoath wants to keep to their way of life but them city dwellers won't let them. The Chieftain and his remaining family members don't completely agree on the proper path forward, but the odds are stacked against them with unspeakable horrors lurking in the norscan lands and the cities of Sigmar who see them as filth (but redeemable filth). They swear to become champions of the dark lords not through mutation or internal damnation or daemonic pacts, but through glorious combat and the cunning of a warrior. Unfortunately the chieftain, in secrecy to everyone else, had fallen to the temptations of Chaos by killing people in his army/family and feeding it to an [[Chaos Spawn|eldritch beast.]] His brother, rationally, is not pleased by the revelation that his family is being killed and sacrificed for something they didn’t fight for, proving overall that they do not not need to powers of Daemons to win by [[awesome|slaying the monster in mano a mano combat.]] As the new Darkoath chief to lead his people, he makes his blood oath upon the river as the episode ends with a spark of hope. *'''A New Life:''' Tyranids swarm an imperial workers colony. A local family who were recently blessed with a newborn child try a desperate escape to make it off-world despite the coming apocalypse. Curfews and Martial Law is engaged in the cities as Planetary Defense Forces are readying for the invasion and militarum guardsmen are scattered everywhere to enforce imperial law. Even with this enforcement, citizens and imperials are fighting for their lives as the swarm begins their deadly descension. The family must use the genestealer-infested tunnels to sneak through the first few checkpoints, avoid the initial waves of the Nid swarms attacking, and try to get to an evac ship for officials so that they can finally reach a New Life. Along the way sacrifices are forced to be made as not everyone is allowed to leave, the eldest having to stay at home knowing she would slow them down; as long as they can find a New Life, it will all be worth it… Luckily they are able to make it onto an evac ship with the help of a traitorous guardsman fighting off his commissar, and the family of 3 are safe and sound. [[Grimdark|Unluckily for us, it turns out they were actually genestealer hybrids whose baby was actually the coming of their cult’s next Patriarch. An innocent priest watches in horror before being assimilated as the cult repeats that "New Life awaits all of them".]]
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