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==[[Retribution of Scyrah]]== The Elves of Ios call their warjacks "Myrmidons". They are easily the most alien and futuristic in design (to a point were the art for Myrmidons is made of 3D models rather than illustrations) with a passing similarity to [[Eldar]] Wraith constructs. Unlike other 'jacks, Myrmidons are more or less solar powered and come with a powerful forcefield generator that, in addition to protection, allows it to do a number of tricks, ranging from firing laser beams to running far faster than any other jack. The obvious downside is that once the generator has been damaged they're pretty much boned. They tend to dual wield melee weapons with a ray gun of some kind mounted on the shoulder, and have mythological names like Aspis, Hypnos, Sphinx, or Daemon. Technically each House has a different style of Myrmidons. House Shyeel uses the force fields while house Vyre lacks them (as well as lights) but are much tougher and dual wield melee weapons with a mounted gun which do a wacky magic trick. (Shyeel Myrmidon's range weapons are formed by its force field). You might be wondering about that "solar powered" crack. Well, being elves, the Iosans weren't going to start chopping down ''their'' precious forests for lumber to fuel their warjacks! So, their brightest [[artificer]]s got together and came up with a revolutionary new piece of [[magitek]]: the Arcane Condenser. This handy little gadget lets a myrmidon draw the geomantic energies that run through the very land of Immoren, storing that magical energy inside batteries and running off of it instead of needing to burn fuel for power. This might sound like myrmidons are flat-out better than warjacks, because they never have to worry about running out of fuel, but the truth is that both have their strengths and weaknesses. Yes, myrmidons don't need the extensive supply chains that steamjacks do, so that gives them a greater speed and range of deployment than human steamjacks have. However, whilst the arcane condenser is a miracle of power generation, its not perfect. To put it layman's terms, when turned on, a myrmidon ''expends'' energy faster than the condenser can replace it, even if it's on light duty. As a result, myrmidons need to completely shut down for four hours to replenish their batteries, and even the most efficient myrmidon gets maybe 3 hours of active combat-grade activity on a full charge. In comparison, steamjacks can be up and running within a couple of minutes, since all you have to do is dump fuel in the furnace and water in the boiler. So myrmidons don't have to worry about their supply chains like steamjacks, but they can't sustain activity like steamjacks can, and they ''do'' have to worry about being able to safely retreat and hole up until they recharge. These different strengths and weaknesses color human vs. Iosan approaches to the use of 'jacks in combat. <gallery> File:Imperatus.jpg|The Retribution Imperatus. Because it fucking ''rules''. File:Phoenix.jpg|A Phoenix. It cannot revive itself from death, though. </gallery>
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