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===AD&D 2nd Edition=== ::Ability Score Minimum/Maximum: Strength 6/19, Dexterity 6/19, Constitution 7/17, Intelligence 8/18, Wisdom 3/18, Charisma 7/17 ::Ability Score Adjustments: +1 Strength, +1 Dexterity, -1 Constitution, -1 Charisma ::Racial Class & Level Limits: [[Cleric]] 12, [[Fighter]] 12, [[Mage]] 15, [[Ranger]] 15, [[Thief]] 12 ::Special Advantages: ::Infravision 60 feet :::90% Resistance to Sleep- and Charm-related spells, can still make saves vs. such spells even if the immunity check fails. :::+1 bonus on To Hit rolls with bows and crossbows. :::+1 bonus on To Hit rolls with shortswords and longswords. :::In forests and natural terrain, an elf that wishes to move stealthily can only be detected if it attacks or by effects that would detect invisible creatures. :::Elfin stealth imposes a -4 penalty on their enemies' surprise rolls (-2 if a door must be opened), provided the elf is wearing nonmetal armor and either moving alone, at least 90 feet away from other beings, or only traveling with other elves or halflings in nonmetal armor. :::Wood elves can befriend Forest-dwelling animals as if they were a [[Ranger]], shifting their reaction ''two categories'' towards Friendly. ::Special Disadvantages: :::Wood elves are ''extreme'' isolationists who hate to leave their forest homes unless they absolutely must, and regard all non-forest environments with hostility and disdain, especially cities and urban environments. :::Wood elves are ''pricks''. DMs are advised to dock a Wood Elf player character's EXP if they act friendly towards anyone who they haven't known for at least 6+ years. ====3rd Edition==== The 3rd edition [[Monster Manual]] presents separate PC statblocks for both Wood Elves and Wild Elves. Both share the following racial traits, but have unique Ability Score Adjustments and [[Favored Class]]es; the Wood Elf gets +2 Strength for -2 Intelligence and favors the [[Ranger]] class, whilst the Wild Elf has +2 Dexterity for -2 Intelligence, and favors the [[Sorcerer (Dungeons & Dragons)|Sorcerer]] class, although the book hints that [[Barbarian]] would be just as accurate. ::Medium Size ::Base Land Speed: 30 feet ::Immunity to Sleep spells and effects. ::+2 racial bonus to saves vs. Enchantment spells or effects. ::Low-Light Vision ::Racial Weapon Proficiency: Longsword, Rapier, Longbow, Composite Longbow, Shortbow, Composite Shortbow ::+2 racial bonus to Listen, Search and Spot checks. ::An elf who passes within 5 feet of a secret or concealed door is entitled to make a Search check to notice it as if they were actively looking for it.
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