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==TIE/sf Fighter== [[File:TIE fo 1.png|thumb|200px|]] The aforementioned upgrade to the TIE/FO, the /sf is the "Special Forces" variant of the First Order's TIE, roughly their equivalent to an Advanced but mass produced. It has better shields, more advanced systems, and packs more firepower which is controlled by a back-seat gunner who can operates additional weapon systems. In the game, this is represented by the TIE/sf possessing a turret that can point forward or backward, much like the RZ-2 A-Wing. Unlike the RZ-2, the TIE/sf shoots missiles from its turret. It can also rotate its turret after any other action without getting stressed. Despite Poe's comments "it can really move", the /SF is quite sluggish for a TIE, having lower speed and some more red maneuvers. It has 2 Agility instead of 3, but two more Shields over the /fo. In general, combined with the fact that it has an ordnance slot (missiles), and Systems and Tech upgrades it acts a lot more like a rebel heavy fighter than a TIE, which put off some Imperial players. *Special Forces Gunner is a TIE/sf-only upgrade. If your turret is facing forward, you get an extra attack die on your primary attack. If your turret is facing backward, you can shoot front and then back. It's a bit pricey, but well worth it. In fact, you should never field a TIE/sf without a Special Forces Gunner. They excel against swarms. *Juke can be fun, especially when attacking multiple targets in a round. <gallery> Image:Imperial-specialforces-tie-600px.gif Image:TIE fo Turret.png|Because Force hates Empire. Image:TIE sf.jpg Image:TIE fo Cockpit 1.jpg|Get shot down with a friend! Enlist today! Image:TIE fo Cockpit 2.jpg </gallery> ===Pilots=== *'''Zeta Squadron Survivor:''' A generic veteran of Starkiller Base. *'''Omega Specialist:''' The talented generic. *'''"Backdraft":''' His ability adds a critical result to primary attacks made from the rear, making them a very nasty customer with some unusual flying style. *'''[[Marines Malevolent|Captain Phasma]]:''' (''H&A'') The Sequel Trilogy's Boba Fett: [[Abaddon|Over-hyped villain]] dies without doing anything cool or interesting outside of comics. She puts herself above others to such a degree that when she defends, you are '''required''' to let somebody else take one of the uncancelled hit/crit results in her stead. She's actually somewhat useful at distributing damage so your TIE/fos can get their Fanatical on. *'''"Quickdraw":''' Some kind of SF ace. Was confirmed to be a woman in several preview articles. Her ability means once per round when she loses a shield, she can perform a primary weapon attack. While this ability can only trigger at most 3-4 times (with Shield Upgrade) it can be a pretty potent double-tap with the right upgrades. *'''Lieutenant LeHuse:''' (''H&A'') Kylo Ren's wingmate that stepped up to the plate and shellacked the Resistance command bridge with Leia and Ackbar on it in TLJ. Init 5 and can spend a friendly ship's target lock to reroll his attack dice. Give him Cluster Missiles and you can set it up where he gets rerolls on both attacks. Another fun combo is sticking Targeting Synchronizer on an ally and having LeHuse go to town with your missile of choice.
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