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===Adeptus Custodes Doombike=== [[Adeptus Custodes]] are very hard to kill in general, but if you're really intent on feeding off your enemy's impotent rage then you can build a nice little Doombike. Take a Shield Captain on Dawneagle Jetbike as your warlord and give him the '''Auric Aquilas''' Relic which gives him a 3+ Invulnerable save (as well as the ability to re-roll failed charge rolls). Next, give him the '''Superior Creation''' Warlord Trait which gives him a 5+ FnP. Top that with the '''Victor of the Blood Games''' Stratagem right at the start of the game that allows him to re-roll a failed hit/wound or '''save roll''' per turn! This results in a highly mobile '''character''' (which means he can't be shot at if he's not the closest target, so with clever positioning as with all characters, it will take an eternity until he even gets hit once) that has 7W, 6T, 2+/3++/5+++ with the ability to re-roll one save per turn outside of command re-rolls. Besides that he is extremely mobile, meaning he will extremely hard to outmanoeuvre by your enemy and he's in an army that already soaks up firepower like nothing... If he is caught in a bad fight for him, he can always disengage using his {{W40kKeyword|FLY}} keyword. Against Mortal Wounds, in the Psykic phase, he has his Custodes standard 6++ save as well. And with all that, he is very good in close combat and very good at shooting too: His natural aura gives him reroll 1s to hit, and as he has BS and WS 2+, it means he will miss an attack '''once out of thirty-six'''. And if that wasn't enough, his interceptor lance allows him to reroll all failed wound rolls on the charge, and as he has the {{W40kKeyword|FLY}} keyword, he can shoot, charge, attack, fall back, shoot again, and then charge and fight again. So, let's recap: 5 attacks that hit on 2s, rerolling ones, that are S6, rerolling all failed wound rolls on the charge, with an AP that makes anything without a decent invuln cry, and D3 damage per failed save. And he has an extra Misericordia attack (S5, AP-1, D2). And as he has the {{W40Kkeyword|fly}} keyword, he can fall back and charge in the same turn, meaning he always gets to reroll failed wounds. We weren't joking when we said this page was for the cheesiest units in the game. Oh, and if you were thinking about swarming him, think again, because he can take hurricane bolters. Fucking hell. But at least if you kill him you get Slay the Warlord right? '''''WRONG!''''' Your opponent can simple use the '''Shoulder the Mantle''' stratagem for ''1CP'' and make one of their other 2+/3++ Bike Captains their new Warlord who also gets to generate a new Warlord trait (which you'll obviously just choose 5+++ save again). This new Captain won't have VotBG but still. Fucking. Hell. For about 180 points quite a steal... Get out of here, [[Smashfucker]], you've been dethroned!
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