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===Dedicated Transport=== '''NOTE''': Not that it comes up often for the Drukhari outside of embarking characters, but you can mix units inside transports now. **It's also worth adding that they benefit from Obsessions. This comes into play the most for Flayed Skull (Flayed Skull Kabalites only get their obsession bonus while in Flayed Skull transports) and Red Grief (The transports can advance and charge!), but it's always worth checking which detachments they are in as they might just benefit from that Detachment's Obsessions (for example, a Raider with a Shock Prow from the Cult of the Cursed Blade will get a single S7 attack instead of S6, and transports from a Black Heart detachment gain the benefit of Inured to Suffering; not a huge boost, but used correctly it can make the difference between wounding on a 4+ and wounding on a 3+, or shrugging off that last vital wound, respectively)... '''Beta Rules''': With the Beta rules functionally killing off Alpha Strike lists that use a lot of Deep Strike stratagems in favour of Gunlines, the value of these have skyrocketed considerably. *'''Raider:''' A big paper boat costing only 10 points more than a Venom, with either a Dark Lance or a Disintegrator Cannon. Can also take a Shock Prow if you're feeling lucky. The Raider is now actually decently tough (especially as Kabal of the Black Heart, or as part of a Coven) and might even survive until it discharged its CC cargo, or ferrying a Kabalite squad for a few turns. Can hold 10 Infantry models (Grotesques take 2 slots each). Zoom across the table at full speed (14") and shower the enemy with hails of poisoned splinters unabated. Use that to either close in to that Cultist or Scout squad on an objective, or to keep your distance from approaching CC units as you gradually wear them down. [[Rape|They won't appreciate that]]. Even better with Kabal of the Flayed Skull, which makes them even faster, and also boosts their accuracy while negating cover. More importantly, it and the venom are the only ways for Flayed Skull infantry to benefit from their Drukhari Obsession. Your Kabalites also appreciate the ability to take Splinter Racks as well. *'''Venom:''' A small paper boat with a Splinter Cannon and either a Twin Splinter Rifle or a second Splinter Cannon. With the release of the codex, Venoms have gone down to 55 base points and Splinter Cannons have gone down to 10 points. Splinter Cannons are definitely worth taking now if you have the spare points. This transport is a cheap weapons platform and should be treated as such. It transports 5 and Grotesques cannot ride in it even if you took an under-strength unit. It's also now 2" faster than the Raider, so zip around and crap out a massive amount of poison.
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