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====Canton of Hoogivs==== ''Minor nation of Nantic and Ercaenmedian humans as well as dwarves. Protected by various ancient treaties. Basically the Shire with tea and a large LGBTQ community.'' General: In the small canton of Hoogivs, literally nothing interesting ever happens. Everyone lives in comfy villages and the day is traditionally started by spending an hour drinking herbal tea and talking about the interesting things that happen in other countries. Also the canton is unusually progressive in regards to gender roles. Belkan hasn't gotten into a war with Hoogivs is that the Hoogivs, being in a warmer yet wet enough environment can actually grow and harvest Cocoa beans, necessary for Chocolate, which is seen as a delicacy almost everywhere on the main continent People: The inhabitants of Hoogivs are mostly Nantic humans, but there is also some dwarves and Ercaenmedian humans. Peaceful harpies, goblins, and fey live in small numbers in the border regions. Rumors state that this area is under the protection of ancient Eldrian creations. Religion: More or less a Nantic state, Hoogivs follows the Nantic pantheon with minor cross overs from other cultures. Weir is god of agriculture and community, Gayin is goddess of craftsmen and artists, Liik is the guardian of dead spirits. Ace, Shomdor, Grumm, and Vanille are acknowledged, but usually seen as gods favored by foreign trouble makers. Gaelhalla is rarely talked about in public, but is said to be frequently invoked during private activities. If asked, the inhabitants of Hoogivs will say she is the goddess of tea. Magic: Hoogivs has very few magic users, anyone with potential usually moves elsewhere. Those that stay rarely develop their abilities. Military: Hoogivs doesn't have much of a military. Each community has a small militia that handles basic law enforcement. Weaponry usually consists of a few crossbows and clubs for more serious militia members, and repurposed tools like hunting bows, slings, pitchforks and wood axes for everyone else. No one has ever tried to invade Hoogivs in recorded history, a strange anomaly which has vexed historians for ages, though aggressive animals, drunken travelers, and the occasional bandit aren't completely unheard of. History: Historically the Hoogivs region was part of a no-mans land between the Nantic and Eldrian Empires. Following the collapse of these empires, it remained empty for a while as people migrated closer to main population centres. It was eventually absorbed into the Alkor Empire, but due to a weird diplomatic compromise it became a de facto independent nation during the Harlbourg revolution. These days it exists as a small island of civilization in an otherwise empty region. Merchants and adventurers from Harlbourg and Unkor sometimes visit, but not often. Although Hoogivs borders on Aesanaeria, Aesanaerians rarely go near it due to their dislike of forests in general, and the forests of Hoogivs specifically. Belkan once proclaimed they will never invade it due to the quality of their cocoa beans, though it is unclear if this was a serious proclamation. Economy: Despite being close to the dry grasslands of central Autia, Hoogivs is a temperate and fertile land with high agricultural potential. The central territory is covered in farmland and hamlets with the town of Hoogivs in the middle. The border regions are covered in large expanses of empty forests and meadows. High value crops like cocoa beans, peace leaves, and tea leaves are traded with Harlbourg in return for luxury goods like manufactured cloth, clocks, fireworks, and exotic spices, but for the most part the people of Hoogivs seem to prefer living in the past, and have made no moves to embrace plantation style farming, factories, or magi-tech. Instead they grow and make what they need to live comfortably, while using their abundant free time to live lives of idle leisure. The population is surprisingly stagnant, and many villages remain almost unchanged over centuries.
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