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===[[Mystic]]=== A sample class released for playtesting as part of the Unearthed Arcana: [[Psionics]] article. This class seems to have replaced the [[Psion]] as the core [[psionics]]-using class, and in fact seems to be able to mimic several psionic classes of former editions, depending on which Psionic Order the Mystic chooses to follow. It got bumped up to a 10-level class in the February 2016 UA article, which tweaked the disciplines around and makes it more flexible. The March 13th 2017 Unearthed Arcana finally saw the Mystic Mark 3, which brings the class to full 20th level. This brings it to full fruition; aside from having six subclasses, all Mystics now gain access to both Disciplines and Talents. Psionic Talents are essentially the Mystic's equivalents of cantrips, being at-will powers that the Mystic doesn't need to fuel with psi-points and which aren't tied to any specific discipline. Disciplines are packages of psionic abilities that come with a psychic focus and several options to spend Psi Points on. Psychic focuses are psionic stances for lack of a better word; a Mystic can engage in one psychic focus at a time, granting access to its passive bonus. However, the class specifically states that you can have the psychic focus of one discipline active while you use any other discipline and it does not impede your ability to use said disciplines. As it states on page 4 of the Mystic v3 UA: "You can have only one psychic focus benefit at a time, and using the psychic focus of one discipline doesnโt limit your ability to use other disciplines." One more [[Skub|controversial]] aspect of the full version of the Mystic is that it [[Derp|explicitly makes psionics THE SAME THING]] [[Rage|AS FUCKING MAGIC.]] Like, there's literally no ruleswise differentiation between the two; psionic powers are all established to be magical effects. Odds are that this is just so they don't make double the stuff for boosting psionic shit, as some settings do treat psionics and magic as intermiscible. In June 2017, it was stated that the Mystic and Artificer were to be placed on the Dungeon Master's Guild website for further refining, after which WoTC would take the feedback and fandom support from those sites and use it to create the definitive official version of each. * '''Order of the Awakened''': The closest to the iconic Psion, with access to the disciplines of Conquering Mind (altering thoughts), Intellect Fortress (psionic counter-attacks), and Third Eye (enhanced sensory abilities). As innate abilities, it gets Mind Thrust (psychic blasting), Psychic Mind (telepathic communication) and Object Reading (postcognition). The focus of this one is being able to analyze psionic stuff, weaken enemies, and turn into a psionic ghost. * '''Order of the Immortal''': This is closer to the [[Battlemind]], being a psychic who focuses on channelling psionic energy through their body. They get martial weapon & shield proficiency for free, Durable Mind (concentration can't be broken by taking damage) and Psionic Regeneration (regain missing hit points equal to half of Mystic level) for free, and their disciplines are Celerity (super-speed), Iron Durability (super toughness) and Psionic Weapon (channel psionic energy through a weapon to enhance it in various ways). The Take 3 rewrite makes this remarkably stronger by giving them ways to regenerate health for free, ending with the ability to cheat death altogether. * '''Order of the Avatar''': These are more in line with the [[Tactician]]s from Pathfinder. All their abilities focus on protecting allies and boosting their effectiveness. * '''Order of the Nomad''': Teleport spam ftw. This ability not only grants swappable proficiency slots, but it also grants the ability to teleport and avoid any sort of damage that they might have come across. * '''Order of the [[Soulknife]]''': These guys don't gain free Disciplines, but they instead gain Medium Armor and Martial Weapon proficiencies. The titular knives are psychic weapons that can be finessed and can be boosted by Psi points. It eventually gains the power to ignore armor. * '''Order of the Wu Jen''': This sort of mystic is sort of like a Wizard (2E Gave Wizards a kit of the same name). These guys mess with Resistances and can even spend Psi Points to cast spells. Unfortunately, development on the Mystic has since been mothballed as of April 2020. Mearls has admitted that they had no clear idea how to make this class particularly focused on being good at anything, and with their decision to just make psionics act as special class features, feats, or just plain magic, the concept became less appealing.
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