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===Formation=== '''Ecclesiarchy Battle Conclave:''' Pretty similar to the Inquisition's henchmen, these are cheap(ish) choices to fill in your army's close combat hole. Sisters do not have any assault vehicles, so it takes a lot more work to use these effectively (unless you feel like allying in a Land Raider or something) - and remember you have no grenades, so watch the fuck out. *Requires: **1 Ministorum Priest or Uriah Jacobus **3-10 '''units''' of Arco-flagellants, Crusaders, and/or Death Cult Assasins *All units become one single unit and gain Shield of Faith. Of note is that only the flaggelents don't come with an invul, so this is largely for the AW. :Very useful at filling in the close-combat hole that the Repentia only somewhat fill, these different units come together to mitigate one another's weaknesses. Crusaders aren't killy enough? Get Arco-flagellants, as the crazies now have a really good save and are virtually guaranteed to cross the field, and this also goes for Death Cult Assassins. ::Generally speaking, you'll always want a few Crusaders, but whether or not you'll want Death Cults or Arco-flagellants depends entirely on whether or nor you're fighting MEQ's. If you are, go assassins, if you're not, go Arco-flagellants, and if you're not sure, then you're certainly not going to be hamstrung by taking both. :Be warned that aside from the Priest, this squad has no ranged attacks, so make sure that if you buy them any of the damage dealers (ie anyone who isn't a Crusader) that you try and get them into combat, preferrably without the opponent charging since your Overwatch is virtually non-existant. :As this squad does not have assault grenades, an easy fix is to ally in a Primaris Psyker, since he comes with them and can also help beef up the squad. Endurance for 3++/4+++ Crusaders? Yes please. :A final note, this unit is one of the largest units you can get in the base game. Coming in anywhere from 7 models, all the way to 101 for a single unit! Don't take that as a challenge though, maneuvering a squad too large can be a real nightmare, and will almost never make its points back.
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