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Warhammer 40,000/8th Edition Tactics/Eldar Harlequins
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===Fortifications=== *'''Webway Gate''': For 120 points you can finally pick this giant arc. Fluffwise, it is the very reason of Eldar trollability to suddenly appear somewhere, where they completely shouldn't be. Crunchwise, it is still a giant arc with T8, 14 wounds, 3+ and 5++ which helps you to deep strike your units. It is set up anywhere on the battlefield more than 12" from enemy deployment zone and their units during your deployment and, of course, is immobile after that. What it allows you to do, is to be able to set some of your {{W40kKeyword|AELDARI}} '''units''' in the Webway (aka Necron style Tomb World), but, aside from 1 unit per gate (aka 1 unit per Night Scythe) restriction, you also must be 9" away from enemy, just like for normal deep strike (both parts can be amended a bit via '''Webway Ambush''' stratagem, so check out the [[#Stratagems|Stratagems]] section for more info), AND within 3" from the gate. Of course, if the gate is destroyed, all units, that were in the gate's Webway (the Webway form '''Webway Assault''' strategem is not the same one) are slain. On the one part, it does let you save some CP for not using aforementioned '''Webwey Assault''' Strat and, furthermore, allows you to deep strike your Vehicles on the contorary to it. Still, the restriction for model placement (9" away from the enemy or 1" with '''The Labyrinth Laughs''' Strat and within 3" of the gate itself) poses a large threat that your opponent just bubble-wrap your nice and large gate with infantry blob, thus making actually using the gate a bit of "Risk-Reward" tactics, if not even a bit of a doubtfull one. The model is very nice thou, so don't restrain yourself from using it as a piece of terrain. *'''Universal Fortifications''': Harlequins benefit more than most from taking Bunkers and Bastions. Assuming a 6" diameter building, they have an effective threat range of a 42" circle (this is often squished into an oval due to deployment zones), or roughly a quarter of the board. While your faction transports are certainly faster, the building are far more durable. **Note that these will require a fortification detachment, which may be an issue if you plan on spamming for CP.
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