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==Allies== Fortunately, AdMech in 9th Edition is overall a pretty solid army, with most options covered. However, we also suffer no real penalties for taking allies (only that you need an AdMech WL to get the faction canticle). Obviously, points spent outside AdMech also lowers the effectiveness of our numerous buffs, so make sure you are maximizing the areas we lack if you start to soup. <tabs> <tab name = Inquisition> Aside from a Graia strat, which you can soup in, we have no answer to psychic nonsense. So, the Inquisition is a natural ally for us--and free through the "Agents" detachment designation. *A single Inquisitor is probably best, and particularly a basic one is dirt cheap and allows you to have some of your own psychic powers (and importantly deny one, too). *Another reason to take an Inquisitor is the leadership buff that can help out our low LD infantry in the front lines. **'''Xenos-Hunter''': Kitted out at 88 points (and -1 CP): Simple Inquisitor, Ordo Xenos, WLT: Esoteric Lore, Psyker (Smite & another power), Bio-Corrosive Weapons Relic, Daemon Hammer and Combi-Melta. *** Put this bad boy in a drill with your Fulgurites (and a Manipulus with Hermeticon), and he will be shooting a buffed Melta shot, rerolling hits and wounds against XENOS, and can charge in with four Daemon Hammer hits, rerolling both hits and wounds--and wounding all non-vehicles on 2s anyway. </tab> <tab name = Knights> Obviously, there is a lot of synergy with Mechanicus Knights, and Knights are cool. Only problem is that the new detatchment rules make taking one knight CP expensive. Taking 3 and using AdMech as an ally could be strong but then you're more of a knights than an AdMech list... If you chose not to take melee units from the Admech, Amiger Warglaives have strong potential while adding anti-tank. S single Castellan with 3 Dunecrawlers is most likely all the anti-tank you'll ever need. </tab> <tab name ="Space Marines"> AdMech has some nice medium melee options but nothing super killy. Adding in SM, BA, Custodes or SoB can plug this gap nicely especially in a Skitarii horde, as all of these have killy infantry. Really fluffy with running IronHands. Or if you're a fan of Priests of Mars, Black Templars. </tab> <tab name = "Imperial Guard"> Non LoS artillery is something AdMech lack. Sure we have disintegrators, but nothing like guard wyvern or basilisks </tab> </tabs> Keep in mind that these are merely suggestions, and are prone to change based on new rules, stratagems, and units. Feel free to play with this as you will. Remember, these are [[Your Dudes|your cyberpunk dudes.]] [[Category: Warhammer 40,000]] [[Category: Warhammer 40,000 9E]] [[Category: Warhammer 40000 Tactics (9E)]] [[Category: Imperial]] [[Category: Adeptus Mechanicus]] {{Warhammer_40k_Tactics}}
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