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Codex - Orks Angry Greenskin Edition
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====Looted Wagon==== {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! ! BS ! FA ! SA ! RA ! HP ! Unit Type ! Composition |- | Looted Rhino | 35 pts | 2 | 11 | 11 | 10 | 3 | Vehicle (Open-topped, Transport) | 1 Looted Rhino |- |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *'''Don´t Press Dat!:''' Roll a D6 for each model with this special rule at the start of each of your movement phases. If you roll a 1 for any vehicle, that vehicle must move 12" directly forwards stopping once it reaches base contact with a piece of terrain or a friendly model or Ramming or Tank Shocking any enemy it would move within 1" of. '''Transport:''' *'''Transport Capacity:''' Ten models. If the Looted Rhino mounts a boomgun it may not carry any models. *'''Fire Points:''' If a Looted Rhino has the ’ard case upgrade it has two Fire Points in its top hatch. *'''Access Points:''' If a Looted Rhino has the ’ard case upgrade it has three Access Points, one on either side of the hull and one at the rear. '''Options:''' *May take one of the following: :: - Boomgun - 70 pts and 10 Transport Capacity :: - Skorcha - 10 pts *May take up to two of the following: :: - Big shoota - 4 pts each :: - Rokkit launcha - 4 pts each '''Options:''' *May take any of the following: :: - Deff rolla - 10 pts :: - ’Ard case - 10 pts :: - Grabbin’ klaw - 5 pts *May take items from the '''Ork Vehicle Equipment''' list.
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