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===Chaos Undivided Blades=== ====Daemonblade==== [[File:Daemonblade.jpg|200px|right|thumb|Daemonblade]] [[Wat|A hilarious daemon weapon that is used more by the loyalists than actual heretics themselves.]] Daemonblades are daemonic weapons used by the most Radical Inquisitors of the Ordo Malleus. [[Lulz|The ultimate representation of the Radical's credo to use the enemies' own weapons against them, a Daemonblade contains the bound essence of a Greater Daemon.]] The blade itself is bound with wards and seals which are necessary to stop the user from being driven insane, but as a result the destructive power of these weapons are weaker than the Daemon Weapons used by the servants of Chaos. ====Dark Blade==== [[File:Dark_Blade_Count_As.JPG|200px|right|thumb|Dark Blade]] A jet-black blade seemingly made of solid shadow, which consumes the souls of its victims with insatiable hunger and fuels its bearer with the strength to feed it. The blade has a perfect darkness although the hilt, pommel and grip are often adorned. The Dark Blade has never seen a model, thus most modelers would just grab a random chaos power sword and paint it black, thereby making the sword a [[Count as]] weapon. Treat as a [[Power Weapon]] that grants +2 Strength when rolling To Wound or for Armor Penetration. ====Dreadaxe==== [[File:Dreadaxe.JPG|200px|right|thumb|Dreadaxe]] A soul-eating axe with a particular hunger for the essence of other warp-entities, although it would be more accurate to call it a [[Wat|pick axe in the shape of a pterodactyl's head (If we go by the original Warhammer comics as cannon).]] A Dreadaxe contains the bound essence of an entrapped entity with a vampiric thirst for souls that is especially partial to destroying daemonic rivals. These bound daemons hate all others of their own kind, and a Dreadaxe is especially efficient when used in combat against other daemons. [[Malal|If that sounds familiar to you, it basically because it is.]] This daemon weapon never requires worse than a 4+ to wound its target, regardless of the bearer's Strength vs. the target's Toughness, and ignores Invulnerable Saves. Unlike other Daemon Weapons, it is ''not'' a Power Weapon. This weapon is a shout-out to the original [[Malal]] Chaos Champion from early Warhammer comics. [[Tl;dr]], it is a Malal weapon in all but name. {{clear}} ====Anakatis Blade==== [[File:Anakitis_Blades.PNG|230px|right|thumb|Anakatis Blade]] A ''very rare'' and ''very unconventional'' type of warp-tainted weapon. It is unknown whether the Anakatis Blades are considered a Daemon weapon or not. Or we know for certain is that it is covered ''deep'' in Warp shit. So you better not get Warp-tetanus from cutting yourself. Also, the description of it being rare is not an understatement. There is only ''two'' confirmed Anakatis Blades in recorded history. Both wielded only by the [[Anakatis Kul]]. These blades are also old. ''Very fucking old'' as it predates humanity. It has been believed have been discovered rammed through the chest of a towering alien-carcass mummified by untold millennia on a dead world on the very edge of the [[Ghoul Stars]] by Zardu Layak, these occult blades reek of unholy, Warp-spawned power. Dark and coiling entities have been trapped within the blades, entities that whisper promises of untold might and power, but such promises are only bought at a price to both body and soul as can be seen by the heavy mutations by the Anakatis Kul Slaves wielding it. ====Axe of Dismemberment==== [[File:AoD2.JPG|200px|right|thumb|Axe of Dismemberment]] Axes of Dismemberment are 8-foot, warp-forged battleaxes that are wielded by [[Chaos Space Marines]] and are known to be favoured by [[Master of Execution|Masters of Execution.]] These gigantic fuck off axes are big enough to cleave fellow SPESS MEHREENS in two, let alone lobbing their heads off and serving them on a platter. It is not known whether they are actually daemon weapons, but seeing as how they are forged into the very fabric of the [[Warp]] itself, there maybe a possibility that it really is one, or the other likely possibility is that it is a warp-based close combat weapon. On tabletop, the Axe of Dismemberement is a Sx2 (8 Strength in total), AP-3 meatchopper of a weapon, dealing D3 damage that, on a successful wound roll on a 6, the target unit suffers 3 mortal wounds in addition to any other damage. Essentially speaking, his axe hits like a powerfist with no negatives to hit, in addition to multiple successful mortal wounds. [[Awesome]]. <gallery> Axe_of_Dismemberment.PNG </gallery> ====Etherblade==== [[File:Etherblade.JPG|200px|right|thumb|Etherblade]] Something like the Chaos answer to the [[C'tan Phase Weapons]]. Etherblades are a type of Daemon Weapon. These blades flicker in and out of reality, rendering them able to pass through even the thickest armor with ease by rematerializing inside the victim's body. They can come in normal size to size only weldable by [[Daemon Prince|Daemon Princes]] and [[Greater Daemon|Greater Daemons]]. [[Be'lakor]] wields a special Etherblade called the '''Blade of Shadows.''' ====Transmutative Armaments==== [[File:TAI.PNG|200px|right|thumb|Transmutative Armaments (Talon-rakes)]] An absolutely [[awesome]] piece of Daemonic 'weaponry'. Transmutative Armaments behave somewhat like the Fleshmetal Guns, in that both these weapons are in a constant state of transformative flux. So far, it is only used by the [[Infernus Abomination]]s as the weapon ''IS'' the Daemon. True to its name, Transmutative Armaments are able to shapeshift into various shapes depending on the role or target the Daemon wants to knick off. There are currently three sub-forms the weapon can change into: *'''Hammerblade''' - A large, hefty weapon that is designed to break TEQs in close-quarters combat. Definitely the heavy of the forms and, judging from its name, most likely resembles a large war axe on one end and a large warhammer on the other. Crunchwise, the Hammerblade is a S8, AP2 beatstick with Murderous Strike (6+), Brutal (2) and two-handed as its profile. *'''Spinelash''' - [[PROMOTIONS|"Whip me harder daddy!"]] The whip and middle-child of the family. The Spinelash has greater reach and unpredictability in its usage. S5, AP4 with Reach (2), Breaching (6+) and two-handed. Use it to spank some MEQs. *'''Talon-rakes''' - The one we have a model of. Talon-rakes are nothing more than a fleshy lightning claw and, unsurprisingly, have the shortest range and weakest strength of the sub-forms. S4, AP5 may not sound like much, but you factor in Shred, Rending (6+), and Ramapage (2) and you are now staring into the fist of an organic blender. Overall, Transmutative Armaments are fucking versatile, as the player can [[awesome|switch between sub-forms before the Assault phase begins]]. This allows the player to hard-counter certain enemies in the mosh pit of a [[Horus Heresy]] playthrough. Not too shabby. ====Lasher Tendril==== [[File:Lasher_Tendrils.JPG|170px|right|thumb|Lasher Tendril]] Not unlike the Power Scourge. Lasher Tendrils are a type of melee weapon used by Maulerfiend Daemon Engines. These weapons are capable of entangling and dismembering enemy forces. The Maulerfiends typically defend themselves from counterattacks with their segmented tendrils that whip out from their thorax to crush, pierce, slice and confound those around them who would attempt to stall their advance. Maulerfiends can also replace the pair of Magma Cutters with Lasher Tendrils for 1 less damage each and 1d6 or 6 extra melee attacks, ([[Skub|Phyiscal Codex Heretic Astartes: Chaos Space Marines - pg 145 states 6 extra attacks while Codex Heretic Astartes: Chaos Space marines digital enhanced edition lists Lasher tendrils as D6 extra attacks on pages 282 and 308, Nothing in FAQ or Chapter Approved as of Jan 2018]]) trading punch against heavy targets for more attacks to mulch through infantry a bit quicker. Other Daemon Engines also have Lasher Tendrils, although renamed for....[[Derp|''reasons'']]. Some like the [[Venomcrawler]] have Lasher Tendrils at the front, but are called Soulflayer Tendrils instead, whilst the [[Helstalker]]'s equivalent is a giant barbed stinger tail. {{clear}} ====Techno-Virus Injector==== [[File:Techno-Virus_Injector.PNG|170px|right|thumb|Techno-Virus Injector]] With a name and appearance looking straight out of Event Horizon, the Techno-Virus Injector is a giant needle/proboscis from the [[Helstalker]] [[Daemon Engine]]. Like an overgrown mosquito, the Helstalker preys on its targets before sucking out the life force of its intended target. But instead of people, it preys on vehicles, and instead of sucking out blood, it sucks out the Motive Force (AKA electricity and data) of a machine. Also like a mosquito, it inadvertently spreads disease through its nasty ass proboscis, giving machines Scrapcode which is like the malaria/ebola of vehicles. Like the [[Dark Eldar]] [[Medusae]], the Helstalker functions this process very similarly; with its own metallic frame swelling with ingested code and subroutines. The [[Lord Discordant]] siphons off the pained spirit of the dying technology. This harvested energy is then used to reinvigorate other Daemon Engines, or is released as beams to infect the systems of other vehicles. Tabletop-wise,the Techno-Virus Injector is a melee weapon that is S+6, AP-4 and deals D3 damage. A pretty nasty weapon for its intended target, vehicles. Furthermore, the Helstalker usually attacks after the Lord Discordant made his first move. Each time a wound roll for an attack made with this oversized needle is successful when targeting a vehicle unit, that unit suffers D3 mortal wounds in addition to any normal damage. This along with the Spirit Thief special rule, makes this Daemon Engine exceptionally dangerous. It is one thing dealing with a close combat monster like the Helstalker, it is another thing when said close combat monster [[Cheese|can also heal friendly Daemon Engines within 3" of the model or seriously damage a targetable vehicle within 12"; dealing D3 mortal wounds on a 2+ roll of a D6.]] ====Decimator Siege Claw==== [[File:Decimator_Siege_Claw.jpg|200px|right|thumb|Decimator Siege Claw]] The Decimator Siege Claw is a massive, four-bladed Dreadnought Close Combat Weapon that is used by the Forces of Chaos on their [[Decimator]] [[Daemon Engines]]. The Decimator is capable of being armed with either a single Siege Claw or it can use two of them in tandem, turning the Decimator into an extremely effective close combatant. Decimator Siege Claws are equally effective against both "soft" targets such as enemy infantry and against hardened targets such as buildings and armored vehicles. The reason that these weapons are considered as "siege" armaments is that they feature built-in Heavy Flamers. The Decimator Siege Claw is a +2S AP-3 D3 close assault weapon with an attatched Hellflamer doing Heavy D6 S5 AP-1 D2 Auto Hits. A overall great weapon that is flexible in handling tough opponents and tarpits. The flamer also makes it great at stopping a charge to a near full stop (Not as if anyone want to charge this rape and murder monster at close range anyways). ====Iron Claw==== [[File:Iron_Claw.JPG|150px|right|thumb|Iron Claw]] [[Furry|Not to be confused with]] [[Ironclaw]]. You know those crab-like claws on the [[Defiler]]? Yeah imagine them on the [[Soul Grinder]]. Iron Claws are enormous weapons utilized by Soul Grinders of Chaos. These huge piston-powered claws are each more than capable of crushing the life out of the toughest of victims, sundering tanks, or tearing through fortresses. The Iron Claw for the [[Plague Hulk]] and Soul Grinder remains largely unchanged in 8th Edition, Sx2 AP-3 D6 (not -1 to hit rolls). Whilst the Strength may be impressive, be aware that hitting on 5s is not. <gallery> File:Iron_Claw_Model.JPG|Iron Claw Model </gallery> ====Warpsword==== [[File:Warpsword.JPG|200px|right|thumb|Warpsword]] A giant fuck off sword for a giant fuck off Daemon Engine. Warpswords are titanic Daemon Weapons used by Soul Grinders of Chaos. These ever-shifting blades are the physical manifestation of an imprisoned Daemon's hatred at being trapped within the machine-body of a Soul Grinder. On tabletop, the Warpsword is a S:User, AP-3 & 3dmg sword with the ability to re-roll failed hits. The middle of the road weapon for when you want to puncture most metal boxes on 3s, do a consistent 3 damage and improve your very average chance to hit.
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