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===Troop: Militia Warriors 3 PL=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> ''Militia, gathered and ready! -Demiurg Militia Veteran Durian Rocksmasher.'' <div class="mw-collapsible-content"> *Early stage fluff. Please levy criticism in comments* Durable miners by nature, Militia Warriors are emergency troops mustered by Demiurg Clans to fulfill trade agreements when the mining is scarce. T'au highly value these warriors, using them in garrisons, providing guard duty in fortifications, and siege warfare. In spite of their fearsome reputation, their armor is little better than the simple Guardsman. in spite, they make up for this with suicidal resolve, and almost berzerker rage that makes them a surprisingly tough enemy Despite their high demand from the Fire Caste, most militia are merely a stop gap payment until the debt can be repaid in total. After this time, the most militia will return to their clan. The select few may enjoy the glory of battle however, and become full time soldiers called Iron Brothers. </div> </div> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Militia Warriors|| 5" || 4+ || 4+ || 3 || 4 || 1 || 1 || 7 || 4+ |- | Militia Veteran || 5" || 4+ || 4+ || 3 || 4 || 1 || 2 || 8 || 4+ |} <br style="clear: both; height: 0px;" /> '''Unit Composition''': 4 Militia warriors and 1 Militia Veteran. this unit may include up to 5 extra Militia Warriors (for 2 Pl), 10 extra Militia Warriors (for 2 Pl) or 15 extra Militia Warriors (for 6 Pl) . Every model is equipped with a Storm rifle. <br>'''Wargear options''' * The Militia Veteran may replace its Storm rifle with a Forge hammer. '''Weapons''' {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range !! Type !! S !! AP !! D !! Abilities |- | Storm Rifle || 18" || Rapid Fire 1 || 4 || 0 || 1 || {{W40kKeyword| storm}} |- |} <br style="clear: both; height: 0px;" /> '''Abilities''' Suicidal Resolve: When this unit advances, you may add 2" to its advance distance. Berzerker Rage: declare once per shooting phase. You must subtract 1 from shooting hit rolls, but gain d3 attacks when in melee combat. '''Faction Keywords''' :{{W40kKeyword|T'au Empire, Demiurg, <Brotherhood>}} '''Keywords''' :{{W40kKeyword| Infantry, Militia Warrior }}
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