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Codex - Angry Marines 7th Edition
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===Heavy Support=== ====Devastator Squad==== Assignment to a Devastator squad is one of the worst punishments an Angry Marine can face, mostly because, despite the destructive power they wield, Devastators rarely get a chance to savage the foe in close combat. This means that many Devastators simply blow up out of sheer, uncontrollable, pent-up anger. However, they are also vital to the Angry Marines, seeing as how they possess the heavy weaponry required to take out most heavy armour. [[Image:FUCK launcher.jpg|400px]] {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type !! Composition !! Points |- | Angry Devastator || 5 || 3 || 4 || 4 || 1 || 4 || 1 || 8 || 3+ || Infantry || 4 Angry Devastators || 75 |- | Angry Devastator Sergeant || 5 || 3 || 4 || 4 || 1 || 4 || 1 || 8 || 3+ || Infantry (Character) || 1 Angry Devastator Sergeant || |- | Angry Devastator Veteran Sergeant || 5 || 3 || 4 || 4 || 1 || 4 || 2 || 8 || 3+ || Infantry (Character) || |} <br style="clear: both; height: 0px;" /><br> Wargear: *Power Armour *Boltgun *Frag grenades *Chainsword Special Rules: *Inspiring Rage!!! (only Angry Devastator Veteran Sergeant) *Angry Marines *Relentless *Ffffffffffff-- KerSPLODE: The only thing pisses off a Devastator Angry Marine more than being relegated to Devastator duty is missing their mark, not being able to atleast fuck up the enemy with these heug guns or go flat out and rapid fire on their sorry asses are the proverbial straws that would break the camel's back; causing their bodies to have a bio-meltdown and explode out of sheer rage. :*all Ranged Weapons which are not Rapid Fire in a Devastator Squad has the Gets Hot Special Rule. *FEEL MY FUCKING HATE: Getting stuck in the back of a scrap pisses off any real Angry Marine and thus, all this pent-up rage may cause them to go into a berzerker-esque rage and favor FUCKING UP THOSE FUCKTARDS RIGHT AND PROPER than keeping a disciplined fire position when the opportunity presents itself or they may keep it together and instead unload all their hate and heavy weapons on an unlucky enemy of man, even if they run the risk of overheating the weapon. :*Whenever an enemy is within assault range of a Devastator Squad during your shooting phase, the squad must roll to pass a leadership test. If they fail, the entire squad is forced to charge that enemy. If the squad passes however, they will instead channel their pent-up rage on their guns, the squad may Rapid Fire with +1 extra attacks. *Improvised weapon: Angry Marine are known for using about anything as close-combat weapons in order to bloody their enemies and Devastators are of no exception, using their heavy weapons as massive clubs and mauls to bludgeon and maim the enemy, much to the eternal dismay of the chapter Techmarines. :*Each marine equipped with a heavy weapon uses it as a close combat weapon, thus the attacks of those marines are now concussive but are also unwieldy. (This Special Rule does not affect Power Heavy Bolter.) Options: *May include up to 5 additional Angry Devastators for 15 pts/per model. *Angry Devastator Sergeant may be upgraded to Angry Devastator Veteran Sergeant +10 pts. *Angry Devastator Sergeant or Angry Devastator Veteran Sergeant may take items from the '''Close Combat Weapon''', '''Special Weapons''' and/or '''Ranged Weapons''' lists. *Angry Devastator Sergeant or Angry Devastator Veteran Sergeant may take melta bombs for +5 pts. *For every 2 models in the Unit, one Angry Devastator may take a heavy weapon from the following list: :*Assault cannons +20 pts/per model. :*Lascannon +20 pts/per model. :*Multi-melta +10 pts/per model. :*Heavy bolter +10 pts/per model. :*Power Heavy Bolter +15 pts/per model. :*Missile launcher +15 pts/per model. ::*may also take flakk missiles +10 pts/per model. :*Grav-Cannon and grav-amp +35 pts/per model. :*Plasma Cannon +15 pts/per model. :*Portable FUCK Launcher +15 pts/per model. *The squad may take Angry Rhino or a Drop Pod as dedicated transport. ====Predator Angrinator==== The infamous Predator Angrinator is an embodiment of the Angry Marines' spirit: it is full of rage, madness, and lethality, for both their enemies and themselves. This specialized variant of the Predator uses a massive launcher reminiscent of the Whirlwind to throw battle brothers directly into the thick of the action, using massive rocket thrusters to propel them towards the enemy. It is as dangerous as it sounds, but few Angry Marines give a fuck as long as they can get in the fight faster. [[Image:Predator Angrinator 3.jpg|400px]] {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FA !! SA !! RA !! HP !! Unit Type !! Composition !! Points |- | Predator Angrinator ||3 || 13 || 11 || 10 || 3 || Vehicle (Tank, Transport) || 1 Predator Angrinator || 50 |} <br style="clear: both; height: 0px;" /><br> Transport Capacity: 0 models, cannot transport Bulky, Very Bulky and/or Extremely Bulky models.<br> Access Points: Count as open-topped.<br> Wargear: Turret mounted MAXIMUM FUCK launcher, hull mounted "smoke" launcher, searchlight<br> Options: *May take two sponson mounted FUCK launchers for +15 pts.<br> *May take items from the '''Vehicle Wargear''' list.<br> ====Killdozer (modified Vindicator)==== {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! F !! S !! R !! HP !! Unit Type !! Composition !! Points |- | Killdozer || 3 || 13 || 11 || 10 || 3 || Vehicle (tank) || 1 Killdozer || 130 |} <br style="clear: both; height: 0px;" /><br> Wargear: * Searchlight * hull mounted "smoke" launcher * Demolisher Cannon (You can find it in the Space Marines codex) * Chain-Siege Shield: Chain-Siege Shield is a Siege Shield with Chain blades on it. - in addition to it counts as a Siege Shield (You can find it in the Space Marines codex), gives it +2 to enemy's Morale check results when the Killdozer Tank Shock them. Special Rules: *Suicidal Ramming: the Killdozer will always Ram with a strength of 10. *Ramming Cannon: after a Killdozer has Rammed, a vehicle or a building, and the vehicle or building is still there afterwards, you can make a "Ramming Cannon" shooting attack. when a Killdozer makes a "Ramming Cannon" shooting attack, the Killdozer gets hit with a S8, AP2, Heavy 1, Ignores Cover and the Rammed vehicle or building gets hit with a S10, AP2, Ordnance 1, Ignores Cover. Options: *May take items from the '''Vehicle Wargear''' list. ====Land Raider==== The Angry marines field a number of different tanks based on the Land Raider Chassis: *Phobos/normal: Armed with Lascannons in sponsons and twin-linked heavy bolter in a hull mount the Phobos is considered to be 'THE LEAST FUCKING ANGRY!' and is the least common used. However most angry marines find a land raider blowing up two heretic tanks at once to be 'FUCKING FUNNY' so they are fielded at time to time. * Crusader: most of the Angry Marines Land Raider Crusaders are said to be gifts from a Black Templar crusader fleet after a long joint campaign. The Black Templars being one of the very few chapters the Angry Marine consider as 'PRETTY FUCKING ANGRY!!' the two chapters tend to work well together being mirror images. Loud hate, and silent contempt. *Redeemer: lighting the enemy on fire, is always 'PRETTY FUCKING AWESOME!!' and the Redeemer is widely used by the black brothers for whom, 'MORE FIRE IS MORE FIRE!!' *Prometheus MK2: the Angry marines got there hands on the Prometheus expecting to get a Uber flame thrower are enraged (even for them) to find it had four 'PUSSY ASS BOLTERS!!', so the chapters tech priests went to work and ripped the communication equipment out so they could carry more Angry marines then threw on a pair of assault cannons calling it a day. All land laiders have the following profile. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FA !! SA !! RA !! HP !! Unit Type !! Composition |- | Land raider ||3 || 14|| 14|| 14|| 4 || Vehicle (Tank, Transport) || 1 Land Raider Phobus/normal, Land Raider Crusader, Land Raider Redeemer, or Land Raider Prometheus MK2 |} <br style="clear: both; height: 0px;" /><br> Special Rules: *Assault Vehicle *Power of the Machine Spirit Access Points: All Land Raiders has one Access Point on each side of the hull and one at the front. Transport Capacity: *Phobus/normal: 10 *Crusader:16 *Redeemer:12 *Prometheus MK2: 14 Wargear: *they all have Searchlight and a hull mounted "smoke" launcher :*Phobos/normal: two Twin-linked Lascannons sponsons, twin linked heavy bolter. :*Crusader: two sponson Hurricane Bolters, Twin-linked assault cannon, Frag launchers. :*Redeemer: two sponson flamestorm cannons, Twin-linked assault cannon, Frag Launchers. :*Prometheus MK2: two twin-linked sponson Assault cannons, twin-linked Assault cannon. Points: *Phobos/normal: 245 *Crusader:245 *Redeemer:235 *Prometheus MK2: 250 Any Land Raider can take the following options. *May take items from the '''Vehicle Wargear''' list. *One extra Rocket propelled chain saw: +10 pts. *Angry marine holding on to top hatch +20 pts. Must be armed with any weapon from the angry marine armory for free. (maximum one weapon) Counts as WS5, BS2, S4, I4, A1, Relentless and can not disembark or move away from his hatch. he can go into melee combat against models that attack the Land Raider, and he can shoot at a different target than the Land Raider. he can not be the target of any kind of attacks, Psychic Powers, or Special Rules but you can still target the Land Raider as normal. he dies when the land raider gets destroyed. ====Whirlwind Cremator==== Despite their common attitude to artillery, Angry Marines found Castellan missiles of Whirlwind pretty useful and funny to BURN THE SHIT OUT OF COVER CAMPING FAGOTS. Replacing regular promethium warheads with their homebrew super-heat napalm warheads, Angry Techmarines created iconic Angry Marine Whirlwind Cremator - horrifying engine of fiery death, that cause massive wildfires everywhere its salvo lands. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FA !! SA !! RA !! HP !! Unit Type !! Composition !! Points |- | Whirlwind Cremator ||3 || 11 || 11 || 10 || 3 || Vehicle (Tank) || 1 Whirlwind Cremator || 80 |} <br style="clear: both; height: 0px;" /><br> Wargear: *Turret mounted Napalm missile launcher *hull mounted "smoke" launcher *searchlight<br> Options: *may include up two additional Whirlwind Cremator: 80 pts/per model. *any Whirlwind Cremator May take items from the '''Vehicle Wargear''' list. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S!! AP!! type |- | Napalm missile launcher|| 12"-48" || 5 || 4 ||Ordnance 1, Barrage, Large Blast, Ignore Cover, Soul Blaze, Wildfire |} <br> <br> <br> <br> *Wildfire: If any piece of terrain except water is touched by blast Marker, place Wildfire token near it. At the start of your next shooting phase roll D6 for any terrain with wildfire token - if result is equal or more then cover save generated by this terrain, remove Wildfire token, but if less, this piece of terrain would deal S4 AP5 hit with the Ignore Cover Special rule to any model in base contact or inside of it. Special rules: *THE SMELL OF VICTORY: All Angry Marines enjoy setting things on fire and burning them to the ground. All models with Angry Marine rule could re-roll all failed Morale and Pinning tests within 12" of enemy squad, who suffer causalities from Napalm missile launcher no longer then one turn ago and within 6" from piece of terrain with a Wildfire token. *Suppressive "Fire": Whilst this unit includes three Whirlwind Cremators, each model's Napalm missile launcher has the Pinning and Shred special rules. ====Fury-Raven Gunship (modified Stormraven Gunship)==== [[Image:Fury-Raven Gunship.jpg|400px]] {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! F !! S !! R !! HP !! Unit Type !! Composition !! Points |- | Fury-Raven Gunship || 3 || 12 || 12 || 12 || 3 || Vehicle (Flyer, Hover, Transport) || 1 Fury-Raven Gunship || 235 |} <br style="clear: both; height: 0px;" /><br> Wargear: * Two Stormstrike missiles (You can find it in the Space Marines codex) * Twin-linked Heavy Bolter * Ceremite Plating (You can find it in the Space Marines codex) * Terminator wielded Twin-linked Assault Cannon - the Terminator wielded Twin-linked Assault Cannon, is a Terminator that is secured with a chain to where there was once a turret which was controlled by a Servitor, and he has an Assault Cannon in each arm. :*it counts as the twin-linked Assault Cannon which ordinary Storm Raven Gunship has. in addition to this, get the Fury Raven Gunship, the "I go down with my ship, and then I kick some ass!" Special rule. <br> Transport: * Transport Capacity: the Fury-Raven Gunship can carry to separate units: one unit of up to 12 models in its cabin, one Belligerent Engine of any type in its rear grapples. if a Zooming Fury-Raven Gunship is wrecked or suffers a Crash and Burn! result, the embarked Belligerent Engine suffers a Strength 10 hit on its rear armour; if the Fury-Raven Gunship is hovering, the hit is Strength 4 instead. * Frie points: two Infantry models can fire from each of the access points on its sides, and three can fire from its Access Point in the front. * Access Points: the Fury-Raven Gunship has one Access Point at the front of its hull, one on each side of the hull and one at the rear. (Jump Infantry can disembark and embark as if it were open-topped.) Options: *May replace its Twin-linked Heavy Bolter with one of the following: :*Twin-linked Multi melta for free :*Typhoon missile launcher +25 pts. *May take any of the following: :*Extra Armour: +5 pts. :*locator beacon(You can find it in the Space Marines codex): +10 pts. :*Power of the Angry Machine Spirit: +10 pts. Special Rules: *Power of the Machine Spirit *Assault Vehicle *Skies of Anger - this rule is almost identical to the "Skies of Fury" Special Rule as normal Storm Raven Gunship has. the only difference is that, Models that disembark using the Skies of Anger Special Rule can charge on the turn they do so, but it's a Disordered Charge. *I go down with my ship, and then I kick some ass! - if a Zooming Fury-Raven Gunship is wrecked or suffers a Crash and Burn! result, you get a free Angry Terminator, but he must survive the crash. the new Angry Terminator suffers a Strength 10 hit and then make a Emergency Disembarkation from the Fury-Raven Gunship; if the Fury-Raven Gunship is hovering, the hit is Strength 4 instead. the Angry Terminator has the following profile: {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv !! Unit Type |- | Angry Terminator|| 5 || 3 || 4 || 4 || 1 || 4 || 2 || 9 || 2+ || Infantry (Character) |} <br style="clear: both; height: 0px;" /><br> Wargear: * Terminator Armour * Twin-linked Assault Cannon * two Chainsword with the unwieldy Special Rule Special Rules: *Counter-Attack *Angry Marine *Stubborn *Stone-Cold Anger *Independent Character ====Angry Stalkers==== all Angry Marines hate all standard Safety protocols and Measures, and therefore they will sometimes simply say "FUCK THE SAFETY MEASURES!" and continue to shoot with their guns without any kind of Safety measures. and one day when one Angry Marine chose to not to follow the normal preparations before he could shoot with an Icarus StormCannon array, and just squeezed the trigger. the Icarus Stormcannon array started shooting but fired many times faster than it was meant to do. after the battle he tried to show his discovery to the Techmarines, but it took only three seconds after he had pulled the trigger that they heard a huge BOOM! and they saw both guns explode. the TechMarines began beating the living crap out of him with their Power wrench's, but was stopped by an Angry Chaplain who shouted "IF YOU HAVE SO MUCH ANGER! THEN BUILD A NEW VERSION OF A STALKER THAT CAN BETTER HANDLE HIS WAY TO USE IT!" and it was how the Angry Stalkers were invented. {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! BS !! FA !! SA !! RA !! HP !! Unit Type !! Composition !! Points |- | Angry Stalker ||3 || 12 || 12 || 10 || 3 || Vehicle (Tank) || 1 Angry Stalker || 75 |} <br style="clear: both; height: 0px;" /><br> Wargear: * Searchlight * Icarus Stormcannon array (You can find it in the Space Marines codex) Special Rules: *Skystorm (You can find it in the Space Marines codex) *SAFETY MEASURES!? FUCK THE SAFETY MEASURES! JUST SHOOT THOSE BASTARDS! - when a unit of Angry Stalkers shoots with their Icarus Stormcannon array, Before you choose to either one or two targets, you must choose whether to fire the array as normal or shoot it without any SAFETY MEASURES. If you choose to shoot it without any SAFETY MEASURES: :*if one target is chosen, each model can re-roll failed to Hit, to wound and armor penetration rolls and have the Gets Hot Special Rule when firing its Icarus Stormcannon array at that target. :*if two targets is chosen, each model can re-roll failed to Hit rolls and have the Gets Hot Special Rule when firing its Icarus Stormcannon array at those targets. ::*if Angry Stalker suffers a glancing hit because of this rule's Gets Hot, it will also suffer a Weapon Destroyed result of its Icarus Stormcannon array. Options: *may include up to two additional Angry Stalkers for 75 pts/per model. *May take items from the '''Vehicle Wargear''' list.
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