Editing
Warhammer 40,000/7th Edition Tactics/Psychic 101
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Broodmind (Genestealer Cults)==== :Available to [[Genestealer Patriarch|Genestealer Patriarchs]] and [[Genestealer Magus|Magi]]. {| class="wikitable sortable" style="margin-left: auto; margin-right: auto;" |+ Broodmind Powers ! Number !! Name !! Type !! Range !! Target !! Description !! Charges |- ! data-sort-value=0 | Primaris !! Mass Hypnosis | Malediction | 24 | Unit | Reduces the target unit's WS, BS, Attacks, and Initiative by 1. | 1 |- ! 1 !! Psychic Stimulus | Blessing | 24 | Unit | Grants the unit Fleet and Relentless, and also allows them to charge after running. | 1 |- ! 2 !! Psionic Blast | Witchfire | 24 | Unit | {{40k-Ranged-Weapon-Profile|range=24|strength=5|ap=3|type=Assault|rof=1|rules=Small Blast}} It's Warp Blast from the Powers of the Hive Mind table, but without the tank killer option and only WC1. As a result, strictly better than [[Warhammer_40,000/Tactics/Psychic_101#Librarius.2FSinistrum|The Emperor's Wrath]], due to having another 6" of range with no other changes. | 1 |- ! 3 !! Might From Beyond | Blessing | 24 | Unit | A target unit gains +1 Strength and Rage. This is very useful, especially on large squads. | 1 |- ! 4 !! Mental Onslaught | Witchfire (Focused) | 24 | Model | Yet another variation on Psychic Shriek from [[Warhammer_40,000/Tactics/Psychic_101#Telepathy|Telepathy]]. Compare Leadership values and add 1D6. On a draw, the target suffers -3 Initiative for a turn. If the psyker wins, the target takes the difference in wounds. | 2 |- ! 5 !! Mind Control | Witchfire (Focused) | 24 | Unit | Choose a single non-vehicle enemy unit and immediately make a shooting attack with it as if it were yours. See that Stormsurge over there with all of those one-shot missiles? The one with all of those deadly weapons? Yeah, it's yours for a turn. Use it on your buddy's Wraithguard. Watch them kill their Spiritseer. Sip martini. | 2 |- ! 6 !! Telepathic Summons | Conjuration | 24 | None | Spend 2 Warp Charges: Summon 5 Acolytes, 5 Metamorphs, or 10 Neophytes. Spend 3 Warp Charges: Summon 10 Acolytes, 10 Metamorphs, 20 Neophytes, 4 Aberrants, or 8 Genestealers. The summoned unit can be equipped with ANY UPGRADES listed on their data sheet as per the summoning rules. | 2/3 |}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information