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Warhammer 40,000/9th Edition Tactics/Thousand Sons
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====Tyranids==== *'''Tyranids''': Hordes or big and tough monsters are the big two ways to play them, either way they tend to be pretty adept at melee and are surprisingly fast. Focus on killing any Synapse creatures that you can, be mindful of Shadow in the Warp which can interfere with your own casting. *'''Genestealer Cults''': Expect a lot of positioning tricks, this faction is also potent when it comes to both shooting and melee. However, they are highly reliant on buffs to make their shooting any good and aren't particularly tough, with nothing available to them tougher than a Rhino. Do keep in mind that they technically can ally Imperial Guard, along with Tyranids but the latter will completely break their Crossfire rule, while the former can only make up 25% of their total point value and not break it.
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