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====Laius Horror==== 180 pts. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Laius Horror | 3 | 3 | 6 | 6 | 4 | 4 | 4 | 6 | 3+ | Monstrous Creature | 1 (Unique) |- |} <br style="clear: both; height: 0px;" /> '''Biomorphs:''' *Two sets of scything talons '''Special Rules:''' *'''Instinctive Behaviour (Feed)''' *'''Fearless''' *'''Fleet:''' *'''From The Inside:''' Laius Horror always starts the game in reserves. If your army includes the Laius Horror, secretly write one enemy non-vehicle and non-Character model with one wound as a Host. If there is no such model, pick a model with 2 wounds and no Character type. When the Host loses its last Wound or when the Laius Horror enters from reserve, reveal the note to your opponent, replace the Host with a Laius Horror, and then remove Host as casualty. If there is no space to place Laius Horror directly on top of where its host been, move other models in the Host's unit until it could be placed - from this moment Laius Horror count as being locked in close combat with his Host's unit. This does not count as Charge, so no one get bonus attacks for charging, Rage and Counter-Charge special rules. '''Options:''' *Mutations: (WS:10/BS:-/S:10/T:20/W:20/I:10/A:15/Ld:10/Sv:30/Psy:-/Syn:-) *May take items from the '''Thorax Biomorphs''' and '''Biomorphs''' lists
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