Editing
Scrollhammer: Daedra Cults
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Umaril the Unfeathered==== The Last King of the Ayleids, Umaril the Unfeathered, once ruled over all Cyrodiil. Half-god and half-elf, he ruled with extreme pride, imposing unthinkable tyrannies upon the human slaves who toiled and catered to the every need of elves. When mankind rose up, the bloodthirsty warrior of legend, Pelinal Whitestrake, did battle with Umaril, and struck him down. Umaril lived on, however, and having made a pact with the Daedric Prince Meridia, prepared to take his vengeance upon the once-slaves who now rule his kingdom. 200 pts Umaril the Unfeathered may replace a Dremora Lord in a Daedra army devoted to Meridia, and if so, is the general. Aurorans are Core and Dremora are Elite in his army. Umaril may join a group of Aurorans as an Independent Character, and if doing so, Fights in Ranks while in that unit. Base Size: 50mm x 50mm. {| class="wikitable" |- ! Name ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Mg ! Sv |- | Umaril | 7 | 5 | 5 | 5 | 4 | 5 | 4 | 10 | 6 | 3+ / 4++ |} '''Special Rules''': Skirmish, Monstrous Creature, Character, Ayleid. Divine Blood: Umaril has a 4+ Ward Save, is Immune to Disease, lacks the Weakness racial trait of Ayleids, and has Eternal Warrior. He is not considered a mortal. Mortal Light: Enemy models in base contact with Umaril only replenish 1 Power Die at the beginning of their controller's turns. Proud Ruler: Umaril may challenge an Independent Character or a single model unit to a duel, at the beginning of each round of close combat involving him. If he does, and the challenge is accepted, both models must direct all their offensive spells and attacks against one another this round, and no other models may attack either of them. If the challenge is turned down, the challenged model may not attack or cast spells this round. '''Wargear''': Umaril wields Umaril's Sword, and wears the Armor of Aetherius. Umaril's Sword: This hand weapon deals shock damage. Models attacking Umaril's unit lose their charge bonus. Armor of Aetherius: This heavy armor provides Umaril with a 3+ save and Immune to Shock. Effects that would deal Shock Damage to him cannot Magicka Drain him, either. '''Spells''': The Light that Burns.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information