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===Come the Apocalypse=== *'''Necrons:''' Similar to the vanilla; take blobs of warriors to eat enemy attacks while you deep strike your marines to carry the day. Excellent amout of anti-tank too, leaving you free to load up on anti infantry. *'''Orks:''' Well...I guess it can work? The fact is, One Eye Open stings like a bitch so big Ork hordes necessitate Deep-striking. Also OEO doesn't apply to units locked in combat already. That's an advantage. *'''Tyranids:''' Look at Orks pretty much. Also, the new Tyrannocyte Spores provide deep-strike synergy with 'Nids so OEO doesn't sting so bad. *'''Chaos Space Marines:''' You can do assaults better, why the hell would you take this when your main army can do all that without allying at CtA levels? Pass! Just take Loyalist Marines! *'''Chaos Daemons:''' Psysic overload ahoy! Thats it. You need SHOOTING, not more CQC. Pass. Take inquisition or GK if you want that stuff so badly.
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