Editing
Codex - Skaventide: /tg/'s 9th Edition
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Heavy Supports=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Rat Ogors==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 2 Rat Ogors" ('''Power Rating: y'''). It can include up to 2 more Rat Ogors ('''Power Rating: +y''') or up to 4 more Rat Ogors ('''Power Rating: +yy'''). Each model is equipped with Tearing Claws and Ogor Blades. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Rat Ogors|| 6" || 3+ || 4+ || 5 || 5 || 4 || 4 || - || 5+ || x |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warpfire Gun''' || 18" || Heavy 3 || 7 || -1 || D3 || - |} {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Ogor Blades''' || melee || melee || +1 || -2 || 2 || - |} {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Tearing Claws''' || melee || melee || User || -1 || 1 || Any models equipped with Tearing Claws may attack 2 extra times with this weapon. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Rabid Fury"> If the unmodified hit roll for an attack made with Tearing Claws is 6, that attack inflicts 2 hits. </tab> </tabs> '''Options:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Any model may replace its '''Ogor Blades''' with a '''Warpfire Gun''' - free </div> '''Keywords:''' *Faction: {{W40kKeyword|SKAVENTIDE}}, {{W40kKeyword|CLANS}} *{{W40kKeyword|INFANTRY}}, {{W40kKeyword|BEAST}}, {{W40kKeyword|RAT OGORS}}, {{W40kKeyword|Pack}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Warp Lightning Cannon==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Warp Lightning Cannon. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Warp Lightning Cannon || 6" || - || 3+ || - || 8 || 8 || - || - || 4+ || x |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warp Lightning Blast''' || 24" || Heavy 2 || 8 || -1 || D3 || Overload |}</div> </div> '''Special Rules:''' <tabs> <tab name="Overload"> Before attacking, if there is a Warlock Engineer within 3" of this model, you may choose to overload the Warp Lightning Cannon. If you do so, instead of attacking normally, select the target model within range and roll 6D6. For each roll of 1-3, this model takes one mortal wound. For each roll of 4+, the target takes D3 mortal wounds. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. If it is reduced to 0 wounds as a result of the Overload rule, all units within 6" suffer D6 mortal wounds. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|warp lightning cannon}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Screaming Bell==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Screaming Bell, with a Grey Seer riding on top. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Screaming Bell 10+ || 6" || - || - || - || 10 || 13 || - || 12 || 4+ || x |- | Screaming Bell 5-9 || 4" || - || - || - || 10 || x || - || 12 || 4+ || x |- | Screaming Bell 0-4 || 3" || - || - || - || 10 || x || - || 12 || 4+ || x |} '''Special Rules:''' <tabs> <tab name="Altar of the Great Horned Rat"> Do not take morale tests for friendly {{w40kkeyword|skaventide}} units while they are wholly within 13" of this model. </tab> <tab name="Protection of the Great Horned Rat"> Roll a dice each time this model would receive a wound or mortal wound. On a 5+, it is negated. </tab> <tab name="Peal of Doom"> At the start of your Command phase, roll 2D6 and consult the table below. {| class="wikitable" |- ! 2D6 !! Result |- | 2 || '''Magical Backlash:''' All units, friendly and enemy, within 3" of this model suffer D3 mortal wounds. |- | 3-4 || '''Unholy Clamour:''' During your next movement phase, add 1D6 to this model's movement. |- | 5-6 || '''Deafening Peals:''' Roll a die for each enemy unit within 13" of this model. On a 4+, that unit suffers D3 mortal wounds. |- | 7 || '''Avalanche of Energy:''' During your next psychic phase, add 1 to all rolls (casting and denial) made by friendly {{w40kkeyword|Skaventide}} {{w40kkeyword|psyker}} models within 13" of this model. |- | 8-9 || '''Apocalyptic Doom:''' Roll a die for each enemy unit within 13" of this model. On a 4+, that unit suffers D3 mortal wounds. |- | 10-11 || '''Wall of Unholy Sound:''' Until your next Command Phase, subtract 1 from all hit rolls made by enemy units within 13" of this model. |- | 12 || '''A Stirring Beyond the Veil:''' Roll 2D6, you may return a slain unit with a power level equal to or less than the result to the battlefield. |} </tab> <tab name="Abandon Ship!"> If the Screaming Bell is destroyed, you may place a Grey Seer model within 3" of this model before removing it from the tabletop. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. </tab> <tab name="Warpstone Tokens"> Once in each psychic phase, the Grey Seer may consume a Warpstone Token before your casting roll. If so, roll 3D6, and remove one die of your choice, that is the casting roll. Additionally, if the die roll is 13, you may cast one additional power chosen from the Great Horned Rat Discipline. If the casting roll fails, the Grey Seer takes D3 mortal wounds. </tab> </tabs> '''Psyker:''' This model may attempt to manifest 2 powers during your psychic phase. It may also deny 2 powers during your enemy's psychic phase. It knows Smite and 2 powers from the Great Horned Rat Discipline or the Pestilens Discipline. '''Keywords:''' *Faction: {{W40kKeyword|skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|screaming bell}}, {{W40kKeyword|character}}, {{W40kKeyword|psyker}}, {{W40kKeyword|grey seer}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Plague Furnace==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit consists of one Plague Furnace with a Plague Priest riding on top. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Plague Furnace 10+ || 6" || 3+ || x+ || 12 || 10 || 13 || 4 || - || 4+ || x |- | Plague Furnace 5-9 || 4" || 4+ || x+ || 10 || x || - || 3 || - || 4+ || x |- | Plague Furnace 0-4 || 3" || 5+ || x+ || 8 || x || - || 2 || - || 4+ || x |} '''Special Rules:''' <tabs> <tab name="Altar of the Great Horned Rat"> Do not take morale tests for friendly {{w40kkeyword|skaventide}} units while they are wholly within 13" of this model. </tab> <tab name="Protection of the Great Horned Rat"> Roll a dice each time this model would receive a wound or mortal wound. On a 5+, it is negated. </tab> <tab name="Noxious Prayers"> In your command phase, this model can chant one prayer. If it does so, select one prayer and make a prayer roll by rolling a D6. On a 1, this model suffers 1 mortal wound and the prayer is not answered. On a 2, the prayer is not answered. On a 3+, the prayer is answered. '''Filth-filth!:''' If this prayer is answered, select 1 friendly {{w40kkeyword|<clans>}} unit within 13" of this model. You can re-roll wound rolls for attacks made by that unit until your next Command Phase. '''Rabid-rabid!:''' If this prayer is answered, select 1 friendly {{w40kkeyword|<clans>}} unit within 13" of this model. Add 1 to the attacks characteristic of all models in that until until your next Command Phase. </tab> <tab name="Poisonous Fumes"> At the end of your turn, roll 1 die for each enemy unit within 3" of this model. On a 4+, that unit suffers 1 mortal wound. On a 6, it suffers D3 mortal wounds. </tab> <tab name="Abandon Ship!"> If the Plague Furnace is destroyed, you may place a Plague Priest model within 3" of this model before removing it from the tabletop. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|plague furnace}}, {{W40kKeyword|character}}, {{W40kKeyword|plague priest}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Plagueclaw Catapult==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Plagueclaw Catapult. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Plagueclaw Catapult || 6" || - || 3+ || 7 || 8 || 6 || - || - || 5+ || x |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Plagueclaw Catapult''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Plagueclaw Catapult''' || 30" || Heavy 1 || 8 || 0 || D6 || Barrage of Disease |}</div> </div> '''Special Rules:''' <tabs> <tab name="Barrage of Disease"> A Plagueclaw Catapult can target enemy units that are not visible to it. Additionally, add 1 to hit rolls and increase the damage characteristic to 2D6 for attacks made against units with 10 or more models. </tab> <tab name="Hideous Death"> Subtract 1 from the Leadership characteristic of a unit targeted by any Plagueclaw Catapults until the end of this turn. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. If it is reduced to 0 wounds as a result of the Overload rule, all units within 6" suffer D6 mortal wounds. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|Plagueclaw Catapult}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Doomwheel==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Doomwheel armed with Warp Bolts, a Grinding Wheel, and the Teeth and Knives of its crew. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Doomwheel || 4D6" || 4+ || 4+ || 7 || 7 || 8 || D6 || - || 4+ || 150 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Warp Bolts''' || 13" || Assault D6 || 5 || -1 || D3 || - |- |'''Grinding Wheel''' || Melee || Melee || User || -1 || 1 || Rolling Doom |- |'''Teeth and Knives''' || Melee || Melee || 3 || -1 || 1 || Crew |}</div> </div> '''Special Rules:''' <tabs> <tab name="Crew"> Whenever this model attacks, it may made 6 additional attacks with the "Teeth and Knives" weapon profile. </tab> <tab name="Rolling Doom"> When this model makes a normal move, it can pass across models with a Wounds characteristic of 3 or less in the same manner as a model that can fly. In addition, after this model has made a normal move or a charge move, roll a die for each unit that it has passed across and each other unit that is within 1" of this model at the end of the move. On a 2+, that unit suffers D3 mortal wounds. </tab> <tab name="More-more Speed!"> When this model makes a normal move, you may reroll the 4D6 roll that determines its Move characteristic. However, if you do so and the new roll includes any dice with an unmodified roll of 1, then your opponent may move the model for you. </tab> <tab name="More-more Warp Bolts!"> Before you determine the number of shots for this model's Warp Bolts weapon, you can say that the engineer is overcharging the Warp Lightning Generator. If so, you may instead roll 2D6 instead to determine the number of shots. However, if you do so and roll a double of any number, this model suffers 2D6 mortal wounds after all attacks have been resolved. </tab> <tab name="Explode"> If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6, it explodes and each unit within 6" suffers D3 mortal wounds. If it is reduced to 0 wounds as a result of the Overload rule, all units within 6" suffer D6 mortal wounds. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|vehicle}}, {{W40kKeyword|war machine}}, {{W40kKeyword|}} <div class="toccolours mw-collapsible mw-collapsed" style="100%"> ====Hell Pit Abomination==== <div class="mw-collapsible-content"> ''Lore Description''</div> </div> This unit contains 1 Hell Pit Abomination. It is armed with Gnashing Teeth and Flailing Fists. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | Hell Pit Abomination || 2D6" || 2+ || - || 6 || 8 || 12 || 10 || - || -+ || 220 |} '''Wargear:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Gnashing Teeth''' || Melee || Melee || User || -3 || 2 || - |- |'''Flailing Fists''' || Melee || Melee || +2 || 0 || 3 || - |}</div> </div> '''Special Rules:''' <tabs> <tab name="Avalanche of Flesh"> At the start of your Fight phase, select a target unit and roll a number of dice equal to the amount of models from that unit within 3" of this model. You may re-roll and of the dice if the model charged this turn. The target suffers 1 mortal wound for each roll that is equal to or greater than the value on the table below. {| class="wikitable" |- |Wounds Remaining||Value |- |10+||2+ |- |8+||3+ |- |6+||4+ |- |4+||5+ |- |1+||6+ |} </tab> <tab name="Regenerating Monstrosity"> In your command phase, you may heal up to D3 wounds from this model. </tab> <tab name="Terrifying"> Subtract 1 from the leadership characteristic of any enemy units within 6" of this model. </tab> <tab name="Warpstone Spikes"> Each time this model is affected by a psychic power, roll a die. On a 5+, this model ignores the effects of the power. </tab> <tab name="Too Horrible to Die"> The first time this model is slain, before removing it from the battlefield, roll a die and consult the table below. {| class="wikitable" |- |D6||Result |- |1-2||'''Dead:''' Remove this model from play as normal |- |3-4||'''The Rats Emerge:''' All units within 3" of this model immediately suffer D3 mortal wounds, then remove this model from play as normal. |- |5-6||'''It's Alive!:''' This model is not slain. Instead, you may heal D6 wounds from it. Any wounds or mortal wounds that remain to be allocated are ignored. |} </tab> <tab name=""> </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|Skaventide}}, {{W40kKeyword|<clans>}} *{{W40kKeyword|beast}}, {{W40kKeyword|monster}}, {{W40kKeyword|hell pit abomination}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information