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Warhammer 40,000/Tactics/Kill Team(8E) Xenos
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===Ork Melee Weapons=== *'''Big Choppa:''' These come into their own in Kill Team; they’re cheaper than a PK and more versatile than in regular 40K when you know you’re only going up against infantry. 3 S7 3+ attacks are much more threatening in a small scale game. *'''Choppa:''' Free and gives a model equipped with one an extra attack. When your opponent only has 5-10 models and you’re pumping out several dozen S4 attacks in melee you’ll appreciate the extra attack per model. Also viable on Boss Nobz as 4 S5 3+ attacks are still pretty brutal. *'''Power Klaw:''' Classic wound-stripper still keeps its appeal in Kill Team, even if it’s not as much of an auto take vs a big Choppa. For double the cost, you have a weapon that essentially hits on 4s, has S 10 Ap-3 D3d. Is more likely to put an MQU down than a Big Choppa if it hits.
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