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===Marauder Team - 153pts=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> "We are the future of heavy warfare. Your protection is nothing, weaklings" <div class="mw-collapsible-content">Placeholder for Fluff/Narrative </div> </div> {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! WS !! BS !! S !! T !! W !! I !! A !! Ld !! Sv |- | Knight|| 4 || 4 || 4 || 6 || 2 || 4 || 1 || 7 || 3+ |- | Sergeant|| 4 || 4 || 4 || 6 || 2 || 4 || 2 || 8 || 3+ |} <br style="clear: both; height: 0px;" /> :'''Unit Composition''': 2 Knights, 1 Sergeant<br> :'''Unit Type''': Infantry (Inductor Sergeant is Character)<br> :'''Wargear''': Marauder Pattern Armor *'''In-built Storm Array'''- Each Marauder Pattern Armor incorporates a twin-linked Storm Bolter. :'''Special Rules''': Tactical Fire Teams, Suppression Tactics, Indomitable Spirit :'''Options''': *May include up to six additional Marauder Knights for: +51pts per model *May take Bolt Ammo from '''Squad Issue Wargear''' *All models must take two of the following (the second cost is for purchasing a second of the same type): :-Heavy Bolter, Heavy Flamer, Multi-Melta: +5pts/+10pts :-Missile Launcher, Mk40 Plasma Cannon: +10pts/+15pts :-Lascannon: +15pts/+20pts :-Assault Cannon: +20pts/+35pts :-Dreadnought Close Combat Weapon: +15pts/+10pts *Any model may replace their in-built Storm Array with: :-Twin-linked Flamer: free! :-Two Hunter-Killer missiles: +5pts :-Twin-linked Meltagun: +5pts :-Twin-linked Mk40 Plasma Gun: +10pts *The Sergeant may take: :-Networked Targeting Array: +10pts :-Tac-Sense & Automated Uplink: +35pts :: '''Automated Uplink''': A Marauder Sergeant equipped with Tactical Autosenses does not need to forfeit his shooting in order to grant its benefit to the squad. :-Aceso: +25pts
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