Editing
Age of Sigmar/Tactics/Old/Death/Deathlords
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Troops=== All troops here cost 220pt. and are considered '''Battleline''' if the army has '''DEATHLORDS''' allegiance. *'''Morghast Harbingers:''' These things have the works. High movement, lots of wounds and five attacks with two damage each. They also grant nearby Death Wizards +1 to summoning spells and have the same 3D6" charge range ability the Stormcast Prosecutors have. This ability, by the way, makes it way easier for the Harbingers to charge straight after being summoned, as those 10" are way more reachable with 3D6. The only reason not to use them is because the Archai also exist. (whilst not a Deathlords unit, Varghiests provide much the same sort of power much cheaper. They can't be summoned, don't charge 3d6 and have a worse save. But, they have just as many of the exact same attacks per unit and can generate more by slaying enemy models, have the same amount of wounds per unit and cost around a third less points per unit. Really depends on whether or not you are taking your Morghasts for summoning because you could just as easily ally for some of these.) *'''Morghast Archai:''' Basically a Harbinger, but exchanging 5 attacks at -1 Rend and 2 damage for 3 attacks at -2 Rend and 3 damage and, more importantly, instead of 3D6" charge, they have a 5+ bonus save against mortal wounds, giving them a lot more staying power as everyone and their mom will be gunning for your Morghasts. ** Both Morghast variants are Reanimants, meaning Tomb King's Liche Priest can use his spell with them, which can be useful sometimes. And remember they're neither Monsters nor Heroes, so they're good at protecting both types from these annoying anti-Monster and anti-Heroes units everybody gets.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information