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===Champions of Destruction=== A funny fact about the Champions of Destruction is that the more mystically based Archetypes often have the easiest time integrating into mixed factions. Wardokks are natural team players who consider non-Gorkamorkans no different that the usual oddballs and outcasts they work with. Fungoid Cave Shamans were literally made to be the Voices of Mork, so they naturally fit in when Mork decides to make common cause with the other gods to fashion a Binding, whilst Wise-Grots regard Bindings as just another type of Gobbapalooza, one with even grander stages to access. Warchantas can sometimes ''hear'' the heartbeats of their future Soulbound, and don't care about the shape of the body that heart beats in, just that it can play its part in the rhythm of the WAAAAAGH! Butchers appreciate the exotic ingredients and love the rare chance to share ogor culture with outsiders. '''Bonesplitter Orruks''' are amongst the most spiritual of the Races of Destruction; after all, they already gave up their original orruk lifestyle (usually as an Ironjaw) to join the Bonesplitterz in the first place, all based on a deep, intuitive feeling that "dis was right". Bonesplitterz approach being Soulbound in much the same way; precognitive sensations compel an orruk to walk away from his Rukk and start wandering until, eventually, he bumps into the future members of his Binding. And if they turn out to not be orruks (or grots, or even ogors or troggoths)? Well, he don't care! A Bonesplitter'z mentality can usually be summed up as "Dis is my mob; don't matta what dey lookz like, dey is mine, an' I'll krump any git what lookz at dem funny". Of course, an Orruk is still an Orruk and a non-Destruction Binding will usually need to keep its more Destructive impulses in check, but that deep-seated faith in his companions means that a Bonesplitter will typically be surprisingly acceptant of these behaviors, confident that this is the will of Gorkamorka being carried through them, just as it is carried through him. They are perhaps the orruk subrace most commonly found in mixed-faction Bindings. '''Grots''', whether they be Moonclan or Spiderfang, accept Soulbindings largely to pursue power or save their own skin, and if that means being bound to non-Destruction races, they don't really care. In fact, aside from the sometimes confusing rules about who it's okay to stab and when, a non-greenskin Binding actually tends to work out pretty well for grots, who are surprised to find that so long as they do what they're told, they can generally expect ''not'' to be beaten up on a whim. '''Troggoths''' are the most ineffable of all the Destruction races. Orruks, grots and ogors have no understanding ''why'' they get added to Destruction Bindings, so it's literally anybody's guess why a troggoth sometimes ends up being Soulbound to non-Destruction races. Usually, Troggoths just act on their own strange and inscrutable whims... and their Soulbound just have to work with the flow, regardless of what race they are. But hey, the two ton killing machine is better on your side. '''Ironjawz Orruks''' often become Soulbound to non-Destruction Bindings in almost a mythic recreation of that long-ago alliance between Sigmar and Gorkamorka: the Ironjawz respect warriors, and don't care for little details like shape or skin color. So long as they're given plenty of chances to take on tough opponents, they're happy. Unfortunately, Ironjawz aren't as patient as their Bonesplitter cousins, and tend to get recalticant if they are held back from fights. Whilst smarter Ironjawz do have a sense of patience, they are first and foremost followers of Gork, so a Binding that succeeds with an Ironjaw in it is usually one that is quick to find targets for him to krump. '''Kruleboyz Orruks''' are the least-likely of all the Orruk subraces to be seen in a non-Destruction Binding. It's not because they're opposed to the idea; as the Morky orruk society, they see a lot of potential in the Binding, and at the very least, it opens up so many places to get into that normally would be closed off to them. The problem is in the name: whereas Ironjawz and Ogors can have a convivial boisterousness and Grots or Bonesplitterz are usually entertaining, Kruleboyz are genuinely sadistic and mean. But then again, not all of the Free Peoples are exactly "nice guys" themselves, and if a Binding can work with a Witch Aelf, then working with an orruk who lives to spook people isn't that big a stretch. Besides, Kruleboyz tend to need less "managing" than Ironjawz or Bonesplitterz. The little-known '''Hobgrots''' make natural Soulbound; the thieves, traders and schemers of orruk (and subspecies) society, they're ''used'' to interacting with non-grotz without fighting them. The trick is for a hobgrot to figure out what they can offer to a god other than Gorkamorka to make them accept him as a Soulbound in the first place, with most defaulting to their sneakiness and cunning. '''Ogors''' are the Destruction race most commonly seen in mixed faction Bindings, for the simple reason that, as the most human-like and "civilized" of their ilk, ogors already freely work alongside the Free Peoples as mercenaries on the regular. Ogors tend to take a pragmatic approach to Soulbinding in general, and that applies regardless of the other races involved. Often, they'll join a largely Order or Death-based Binding for access to plenty of food, especially if it's an exotic delicacy that they would have a hard time sating if they weren't given free access to their Binding's society.
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