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Chaos in the Old World
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===[[Slaanesh]]=== Be a douchebag, that's your job in this game, you really want to annoy players with underhanded tactics to get the best use of your units and spells. Like Tzeentch, your objectives start randomly positioned on the board. However, unlike Tzeentch, you only need to corrupt one hero or noble to give you the level-up. Unfortunately this means you'll only have a couple of places on the board where you can really focus on if you want to level up, and if another player decides he wants it you're in for a tough time. Thankfully your spells can move those tokens around the board, letting you hoard nobles in favourable locations or inflicting mortal heroes on your opponents. You also LOVE your opponents models, one of your most useful spells allow you to take over your enemies units for a turn. Giving you ALL the benefits, such as domination totals and corruption gains. Your Keeper of Secrets can also be upgraded to do this too, so rather than using it as a combat beast ''(which it's not anyway)'' use it to steal points from players. Another cheeky spell, which you might think worthless at first, allows you to immediately place a corruption token in a region. You might wonder "why" this is helpful, but once regions start falling to ruin you can score easy points for contributing in places where you have never been. Once you start leveling up, you'll have a difficult time deciding which upgrades to take. Your cultist and daemonette upgrades massively increase your defenses, and having tough cultists means you need less to sit on a location to guarantee corruption, which also prolongs the use of that location thereby granting more XP and points, but the upgrades for additional power points can grant you more moves than the other players, giving you a lot more freedom with units and spells. So really the choice of victory to aim for can be quite fluid, so always keep your options open.
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