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== In Non-Competitive Play == Cheese isn't just for competitive tabletop wargames. Sometimes cheese is apparent in single player video games, or collaborative tabletop games. Here, the problem with cheese is the removal of fun. In solo games, Cheese removes all challenge from a game. Whether or not this is a bad thing can be a subject of [[skub|debate]] depending on how bad it is, but generally if you can press a button to instantly 'win' a $60 video game, most people won't see the point. In collaborative tabletop games like most RPGs, Cheese in the hands of one player can ruin the fun for the others. Suddenly one player has an instant win option for every challenge the party might face, leaving the other players to follow them around and basically just watch the show. *Examples of these types of cheese include: ** [[Cyrus]]: From the campaign of [[Dawn of War II]]. With the right skill allotment and equipment, this character can take on the remaining missions of the game by himself. In a way, this can be it's own sort of fun though. ** [[CoDzilla]]: From the 3.x era of [[Dungeons & Dragons]], a single well played Druid or Cleric could render all the other players irrelevant. ** [[Starcraft|6 Pool Zerg Rush]]: From Starcraft. Worth mentioning because it was one of the very first cheese tactics that were called as such, probably even originated the term and the subsequent OMG Zerg Rush meme wave that is alive to this day. The basics of this are simply to push out 6 Zerglings (basic melee infantry) together with your workers in an all-in offensive before the game hits the 5 minute mark and hope that your opponent hasn't got any answer to that. ** [[Starcraft|Cannon Rush]]: Another early-game rush tactic, primarily used by Protoss, the cheesing player will forgo building any unit producing structures to just rush a probe over to the opponent's main base and slap down a pylon just out of their visual radius. Once it warps in, the offending player will start building Photon Cannons to initially contain their opponent before building more cannons close enough to their base that they can start firing upon it and the workers attending it. This tactic is particularly effective both for and against newer players, though pro players might occasionally perform the odd cannon rush to mix things up. Terran players can perform a similar "rush" tactic utilizing bunkers filled with marines.
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