Editing
Dropfleet Commander/Tactics/UCM
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Counter-Tactics== Just out damage them (Scourge and Shaltari): Out of all the factions, the UCM actually have the lowest total firepower on their gun ships, across all tonnages and classes. While they still do beat out the PHR on single-target damage, the Scourge and Shaltari will out damage the UCM on weapons free. Because the UCM are second only to the PHR when it comes to toughness, use this to your advantage and let loose on weapons free as much as possible; they will not be able to match you in damage, and if you prioritize targets right, you won't lose too many of your ships in return. Just out fly them (Scourge and PHR): UCM have the worst launch assets in the game, and the Scourge and PHR, respectively, have the second and first best. The Hydra is an excellent and cheap source of many launch assets (the most point efficient carrier in the game per launch asset, in fact), easily allowing you to negate whatever fighters and bombers they did bring, with one or two launch assets left over to do with as you please. The Bellerophon is just pure cheese, and while not quite as point efficient per launch asset as the Hydra, comes with a UCM-equivalent laser tacked on. One thing to always be aware of, however, is that the UCM are much longer ranged than they look on paper (due to Limas), and much more protected against CAW and launch than they look on paper (due to Jakartas); Shaltari players may find themselves unexpectedly in range of an angry pack of Cairos thanks to a Lima, and a Scourge player may be left with an impotent Djinn attack against some big target thanks to the power of twp or three stacked up Jakartas; 25 PD on a battleship is going to stop anything short of pure CAW or launch spam.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information