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==On The Tabletop== Over the years, Eltharion has remained a questionable option to put on the tabletop. His Blind stats were much more impressive, as he was designed as a character who could fit into a unit of Swordmasters similar to the current Loremaster of Hoeth with his low level magic and high offensive stats. Eltharion the Grim by contrast is overpriced, only ever really useful on Stormwing but thanks to cannonfire being a liability. His magic items make him durable enough to take some damage and dish it back out, although not as well as a proper generic Prince kitted out could do. In addition, his weak spellcasting does not make up for lacking a Mage or Archmage and you run into the problem of the fact you're paying for a combination melee/magic Lord while you want that split between two characters for safety and prioritization reasons. As a result, Eltharion has spent many years mostly as a proxy model for a generic counterpart simply called "Eltharion" for narrative reasons. The army of Tor Yvresse is similarly defeatist and confusing. His kingdom lacks any kind of unique signature unit or combination, instead relying on models from other kingdoms which is ironic given his attitude to asking favors (or answering them). His Blind version simply blended Nagarythe tactics with Saphery ones, relying on Shadow Warriors and Swordmasters with high magic and the typical Elf core to deal megafuck damage fast. The Grim seems to rely heavily on magic as well, although even in the Yvresse entry of the 8th edition High Elf Heraldry book only Spearmen, Archers, Silver Helms, Princes/Nobles, and Archmages/Mages are described as Yvressian troops. Whether this means an Yvresse list (supposedly small forces of depleted and shellshocked troops) are almost entirely Core and characters is the intention of Games Workshop or not is unknown. A list like that may explain why Eltharion was killed so quickly in End Times however... As of Age of Sigmar, whilst the Lumineth Battletome release was delayed due to Papa Nurgle’s shenanigans, his rules have been revealed in the new Lumineth book, and he is a ''monster'' in combat, with 2+ to hit and 3+ to wound on both weapons (!), 6 Attacks overall, and -3 to saving rolls with one of them, D3 damage each. Not only that, he ignores ALL modifiers when making saving rolls, and halves ALL damage. Oh and he ignores negative modifiers to hit, all of his 6s explode into 2 hits, he can get +1 damage on 2 of his attacks on a hero, can get +1 damage on the other 4 if he charged AND he can throw mortal wounds in the shooting phase. The downside is he does very little to boost the rest of the army (just a command ability that lets him share his Bravery, but Lumineth have better tricks to ignore Battleshock) but that doesn't matter, what matters is Eltharion is a nearly peerless blender in his points category.
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