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Fellgor Ravager
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===Fellgor=== [[File:Fellgor.PNG|200px|right|thumb|Your typical angry goatboy.]] The typical troop comprising a Ravager kill team. Fellgors are equipped with a various amount of shit that they scavenged across their journey for Chaos. They are the lowest rank and are akin to the regular [[Gor]]s from [[Warhammer Fantasy]] in terms of their social hierarchy. Since they are the 'runt' of the litter, they are often treated like expendable meatbags for the higher ups. Of course, these are still dangerous and tough meatbags as your typical Fellgor carry a wide library of murderweapons such as a [[Basic Close Combat Weapons#Sword|Shortsword]], a [[Basic Close Combat Weapons#Maul|Maul]], a [[Basic Close Combat Weapons#Hammer|Hammer]] to even a goddamn [[Arc_Weaponry#Shock Whip|Shock Whip]]. For range combat, they are only armed with an [[Autopistol]] and a few [[Grenades & Explosives#Frag Grenade|Frag]] and [[Grenades & Explosives#Krak Grenade|Krak Grenades.]] Some Fellgors are known to carry a gong to signal their presence. Like the rest of their cohorts, Fellgors do not wear any bits of armour at all. Relying on a Beastmen's natural acumen for [[Rage|RAEG]] and toughness to shrug off blows that will cripple lesser men. Overall, Fellgors are essentially meatshields for the more dangerous members like Manglers or Fluxbrays. They are there to literally eat the bullet. On the Kill Team tabletop, these meatbags are your big angry goatmen that turn out to be comparable to Orks with 10 wounds and a 5+ save, and with Frenzy they have a chance to fight a little longer beyond death. The Cleaver has slightly better crits, but you can also grab a Bludgeon, locking your damage to 4/4 but granting Brutal if you're worried about any enemies with shields. They are classified under Combat and Scout. {{Clear}}
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