Editing
Fluffhammer 40k
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Close Combat == Combat in 40k right now '''heavily''' favours hordes, which is not at all what the fluff suggests. A number of changes that better allow players to represent elites versus mobs: *Attacks may only be made against models in base contact *All models pile in at the same time *New weapon skill system: **Equal weapon skill, both parties hit on 4+ **Higher weapon skill hits on 3+, Lower one on 5+ **A model with more than double the weapon skill on the target hits on a 2+ *If a unit kills all models in base contact before the enemy is able to strike any blows, then they gain charge bonuses in the next round of combat as well (as they use the space they've opened up to charge again)i.e. +1 A, rage/furious charge/hammer of wrath etc. *A unit performing a sweeping advance uses its majority initiative; a unit receiving a sweep advance uses its lowest initiative *Any model may add half its strength (not including any bonuses conferred by any CCW) rounding down in Pen to its close combat attacks (i.e. a standard attack from a marine would be Pen 2, a standard attack from a guardsman would be Pen 1, Pen 3 rifleman dreads etc.) *Each CCW adds an attack, pairs add two (still can't claim a third attack though-only so many hands!) *Specialist weapons calculate extra attacks the same way they currently do *Hammer of Wrath has a Pen value equal to half the toughness, rounding up, of the unit making the attack (a dreadknight crashing into you hurts more than any assault marine could!). *Charge Distance: D3xInitiative inches
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information