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===Light Infantry=== *'''Daylami Infantry:''' The only Daylami worth taking are the Limited Camo/Inferior Infiltrators. If they pass their infiltration test, they can become an annoying speed bump. For only 8pts and .5swc you can have a Panzerfaust wielding Camo Marker within the opponent's half of the board...if you pass the Inferior Infiltration roll that is. *'''Ghulam Infantry:''' Ghulam are the basic Haqqislam trooper and they have a wide selection of options including specialist options, Doctor Plus, Hacker, and Forward Observer. **'''Core:''' Ghulam fireteams are inexpensive, but in Hassassin Bahram they are only AVA4. This fireteam suffers from low BS11 from the lack of a 5th member (unless you throw in operative Leila Sharif, see below). There are simply better fireteam options than Ghulams. *'''Hassassin Govads:''' Govads are the only MSV1 troopers in the sectorial. The Sniper can be a decent ARO piece while the HMG can be a good Active shooter. Veteran L1 means they are immune to Isolation and they stay regular during Loss of Lieutenant. They have only 2 specialist options: Hacker or Killer Hacker. **'''Core:''' Govads can be taken as a Core fireteam. In a Core team, they can be a big long ranged threat. Unfortunately they do not have any mid-ranged weapons like a spitfire. **'''Haris:''' There is a Govad with the Haris option perfect for a small escort team or active turn hunting. *'''Hassassin Muyibs:''' Muyibs are a very versatile mid-cost trooper. Each profile is armed to the teeth for any situation or just a fantastic combination of weapons and skills: Minelayer with Viral Mines, LGL with both Normal and Smoke Grenades, Spitfire or HRL with X-Visor. Just the basic loadout comes with a Panzerfaust and D-Charges. Though Muyibs are religious troops, V:Dogged give them V:Courage. Though they have a Forward Observer and Doctor Plus specialists nearly all also have D-Charges for Sabotage. They are the definition of a "toolbox" unit. **'''Hassassin Husam Yasbir:''' Though Yasbir is based on the Muyib profile, he does not have V:Dogged or Panzerfaust and D-Charges. Instead, he's given Martial Arts L3 and a Viral CCW. He has much higher CC, PH, and BTS stats, but with only ARM1. Yasbir is also a Specialist Operative. Though Yasbir can be a very potent threat, he is also a very soft targe, and relies on either fireteam bonuses or Holoprojector to protect him. ***'''Option 1:''' The first profile is intended for linking with Muyibs in a Core team. Besides adding a nanopulser and higher CC skills, Yasbir does not add a whole lot to the team that another Muyib can't do. He also does not have V:Dogged or any long ranged weapons. Holoprojector L1 can disguise him as a Muyib, or, if outside of a fireteam, he can disguise himself as something far more dangerous/innocuous. ***'''Option 2:''' For 7pts more the second option comes with Infiltration, Holoprojector L2, and Smoke Grenades. The option makes Yasbir a mid-field threat ready for Smoke coverage and objective grabbing. **'''Core:''' Probably the best fireteam option in the sectorial. Every profile has the Number 2 rule making breaking the team much harder. With a Doctor Plus unit, Muyibs won't have to go Dogged. The Spitfire with X-Visor is vicious with the +3BS from a full 5-man team - as is the HRL for the long ranged support. While the weapon options of the Govads suggests they are suited for long ranged engagements, the Muyibs are perfectly capable of getting into the thick of things. **'''Haris:''' The Muyibs have a Haris option. A small Muyib Haris team makes for a deadly little team for fire support or a specialist escort team. *'''Hassassin Barids:''' Barids are an excellent hacker option. They have access to Hacking Device, Assault Hacking (with Icebreaker), Killer Hacking (with Lightning), and, if you're tight on points, a dirt cheap Forward Observer. Barids carry hacking support with Pitchers instead of Light Shotgun, and they're also a very good WIP14 and BTS3. Though they have a decent BS12, they have only ARM1 W1 without any form of defensive measures like Mimetism, and no other weapon options except for their Rifle+Pitcher. Barids are also a very popular Lieutenant choice. *'''Ghazi Muttawiah:''' For a mere 5pts you get an Extremely Impetuous Irregular troop with V:Dogged, Chain Rifle, E/Marat, Smoke Grenades, and Jammer. They are a menace and, if ignored, they can wreak havoc and/or throw a wrench into your opponent's plans. Hide him in a building midfield or even inside a Smoke Template, and force your opponent to waste orders to stay out of the Jammer's range especially if there is a fireteam; Jammer can easily break the team by hitting the Leader. Chain Rifle is great for crowds; E/Marat can be a nightmare for TAGs and Heavy Infantry. They will also provide Smoke Coverage for your army's advance. Unfortunately there are no MSV2 units in Hassassin Bahram, but many would still argue Muttawiah are a must-have: 5pts is hardly an investment, and even if they die, your order pool is fine. *'''Najjarun Engineers:''' Basic Haqqislam engineer. Unfortunately, he's the ONLY engineer in the sectorial. Fortunately, he's WIP14 and has V:Courage. *'''Avicenna, Mercenary Doctor:''' Avicenna is a great doctor option. With Doctor Plus and WIP15, she heals on 18s. Also Flash Pulse on that same WIP15. Though only ARM2, she's got V:NWI. 6-2MOV makes her super fast (6inch Cautious Move!). Unfortunately, Avicenna costs quite a bit at 27pts, has no defensive skills, and only Combi Rifle. Keep her far away from long ranged threats and Viral and Shock ammunition. *'''Warcor:''' Cheap and Irregular 3pt WIP13 Flash Pulse dude. Take them if you got a few points left over. Don't underestimate how useful they are as an ARO piece. *'''Husam Leila Sharif:''' In Hassassin Bahram, Leila Sharif had the same uses in generic Haqqislam, however she has multiple Fireteam options. **'''Core: Ghulams:''' Ghulams are only AVA4, but Leila Sharif can jump in as the 5th member which provides the +3MOD bonus. This is a major deal since a Ghulam fireteam is very inexpensive, which opens up points for the rest of your army list. Leila Sharif's Shock Marksman Rifle goes to B4, and because it's a mid ranged weapon, the team can be more mobile for midfield contesting and Objective grabbing. **'''Core/Haris: Muyibs:''' In a fireteam of Muyibs, Leila introduces a Killer Hacker in team of already very deadly troopers. Though the Muyibs already have the high burst Spitfire, Leila is still deadly for the Shock ammo. Now, you have a fireteam with Viral Mines, Emaulers, Fire from HRL, high burst Spitfires, D.E.P, Doctor Plus, D-Charges, Killer Hacker, and/or Shock Marksman Rifle options. There is nothing Muyibs+Leila can't accomplish. Leila is also cheaper than the basic Muyib, so you can add cost effectiveness too! **'''Haris: Asawira:''' That's right. Asawira Haris. Leila Sharif counts as a Muyib for fireteam composition. Not only does Leila add all the benefits mentioned above, but she cost less than a normal Muyib, further decreasing costs for this haris team.
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