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===Light Infantry=== Those guys will be your Cheerleaders and cheap, backup specialist. Unfortunately PanOceania does not have them in flavor cheaper than 10 pts, but at least they can fight on their own. *'''Order Sergeants:''' The basic MO Line Infantry. Higher CC, WIP and Religious Troop over Fusiliers, for 3 pts more. ML and HMG swapped for an HRL and Spitfire. Can't be your Lieutenant and have only one specialist profile (Paramedic), but as a back bone Core link for a Seraph or a Duo list they're workable. Keep them cheap and long ranged, as with BS12 and MULTI Sniper rifles their link gives MO much needed long-range abilities. But the most important part is that a lone OS can join a few knight links (specifically Teuton and Hospitaller ones) and it will always be the HRL guy. Alternatively they also give Father-Knight a much needed cheap Core, especially for the ML profile that was dead until now. **'''Specialist Sergeants:''' These guys lose Linkable ability for a bunch of different toys and abilities. Understandable for Auxbot and TO Camo profiles. Less understandable for Hacker and MSv2 Spitfire (there's two other MSV2 units able to link with them, but they can't use their own?). TO FO Specialist Sergeant (TOFOOS for short) is a tried and true friend. Auxbot guys can provide some corner defense, but their use is limited due to lack of linkability. **'''Indigo Brother Konstantinos:''' OK in vanilla, good in MO. Linkable with Order Sergeants, which was useless before they could take Father-Knights with them, but Infiltrations is till great. Specialist Operative, D-Charges, Assault Pistol, MSV2 and Mimetism make him a great Camo Hunter as well as objective grabber. Don't be fooled by his pose though, you should keep him out of melee. *'''Machinist (Father-Engineer):''' Basically a non-linkable Fusilier with Engineer and higher BTS. Not very good, but it's the only Engineer in entire PanOceania, so if you're heavy on Remotes, you'll be taking him anyway. *'''Tech-Bees, Maintenance Battalions:''' An odd Irregular trooper, the Tech-Bee is a 5pts specialist (WIP12, but for that cost it's still a bargain) armed with a pistol and a Flash Pulse. But the more interesting part is Remote Assistant Level 1: Tech-Bee gives a +1 WIP bonus to all your Engineers and Remote Pilots, a.k.a Machinist and Crabbot (and in TAGline, Cordelia). Can be very strong with Engineer Spec-Ops. Pretty much auto-include in TAG lists and a strong option in Joan ones (if you have 2 points left over a Warcor). *'''Trauma-Doc (Father-Doctor):''' The cheap Doctor option. Much like Machinist she's not very good, but she's also dirt-cheap. If you are not playing Hospitallers you may consider her. *'''WarCor:''' He's a 3pts Regular Order if you play Joan. Sure, Flash Pulse and Aerocam are nice, but that's not why you're taking him. *'''Indigo Spec-Ops:''' If your meta allows for one, you have a choice of a Fusilier, an Order Sergeant or an Acontecimento Regular. Fusilier is not really good for anything here. Both Regular and Sergeant have base WIP 13, making them better base for a specialist, but obviously Regular will not be linkable with anything. You'll probably want an Order Sergeant with MULTI Sniper Rifle, Mimetism and upped BS for a defensive role or an Engineer/Hacker for Specialist purposes, since your selection of those in PanO is limited.
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