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===Light Infantry=== *'''Authorized Bounty Hunters:''' ISS puts up bounties, Authorized Bounty Hunters show up and claim them. Solid stats, and occasionally come up huge with Booty. The Submachine Gun/Akrylat-Kanone profile is a very cheap, expendable ARO trooper who can participate in Coordinated Orders. A useful way to get inexpensive SWC into your Zhain. **'''Fireteams''': Zhian. *'''Father Lucien Sforza:''' The AI-hunting legend himself, Sforza comes with two flavours; a Holoprojector solo and a linkable FTO without. Both profiles have Holomask, allowing him to take on the appearance of any Silhouette 2 trooper in your army. He's a crack shot, and his X-visor pushes the lethality of his weapons to outrageous ranges. His Viral rifle will flatten anything with low BTS, and his +1b ADHL will deal with anything else. **'''Fireteams''': FTO Sforza fits into a Zhian. *'''Miranda Ashcroft, Authorized Bounty Hunter:''' A former rich girl turned bounty hunting thrill-seeker, Miranda comes loaded with the best gear money can buy. Don't sleep on her Combi+E/Mitter profile: her Mim-6 and the bonus burst on that E/mitter tilts the combat math massively in her favour against heavy armor without MSV. **'''Fireteams''': Zhian. *'''Bao Troops:''' The leopard troopers got massively pruned down in N4, losing their X-visor and consolidating their profiles down to three different loadouts. They're cheap, linkable MSV2, but mind that they're low armor with no shock immunity, so don't plant the sniper in front of an HMG and expect him to last long. **'''Fireteams''': Zhian. *'''Celestial Guard:''' The regiment tasked with guarding the Imperial Palace grounds, Celestial Guards make excellent hackers, and the Monitor is required to deploy Kuang Shi. **'''Fireteams''': Celestial Guard; one CG is required at minimum, but can form a mixed fireteam with Dakinis, Devas, and Tao Wu. A Celestial Guard Monitor forms a pure Core with Kuang Shi. *'''Gui Feng Xi Zhuang''': The Celestial Guard character and Yu Jing special operative. Now a true wildcard, Xi is absolutely loaded with gear and makes a compact, useful addition to any link team. A flexible source of Number 2, Xi can maintain link integrity if the leader goes down, allowing you to retain your bonuses without expending command tokens to reform. **'''Fireteams''': Wildcard, counts as a Celestial Guard for composition bonuses. *'''CSU, Corporate Security Unit''': Corporate security representing the interests of Yu Jing state corporations. CSUs are flexible troops who occasionally come up big with Metachemistry. They contribute cheap link bonuses to your Zhian, and a variety of weapons with a large number of templates mean they'll trade extremely well. **'''Fireteams''': Zhian. *'''Deva Functionaries:''' New in N4, Deva Functionaries are auxiliary troops provided to the Imperial Service to keep the peace and foster goodwill towards Aleph. Outrageously high stats and enough profiles to solve any number of problems, Devas make both great backline Lts or frontline combatants. **'''Fireteams''': Celestial Guard, and ALEPH Support where they count as Dakinis. *'''Imperial Agents, Pheasant Rank:''' ISS leans on its offensive Lts to get work done and provide SWC discounts, so it's important to have a good command structure in case the worst happens. Thankfully, Pheasants are more than capable of picking up the slack. Featuring Chain of Command at baseline, Pheasants fulfil an important backline specialist role, with a variety of support loadouts such as hackers or Madtrap minelayers. Notably, the Tactical Awareness Red Fury Pheasant is one of the few high burst specialists, making her ideal for a late turn 3 objective run. **'''Fireteams''': Zhian. May join ALEPH Support fireteams. *'''Kuang Shi:''' Made up of dissenters, traitors, and criminals too heinous to be rehabilitated, Kuang Shi are how ISS can afford all of its high value troops. Aggressively costed, Dogged, and linkable, Kuang Shi are designed to scream across the table and trade life for life with enemy troops. Keep in mind a Celestial Guard Monitor allows you to deploy up to 4 Kuang Shi, and they must be in the same group. **'''Fireteams''': Kuang Shi Fireteam with a Celestial Guard Monitor. *'''Major Lunah, ex-Aristeia! Sniper:''' A former bloodsport superstar who publicly renounced her Haqqislam citizenship to join Yu Jing, Lunah brings her expert marksmanship to ISS. Already quite good in N3, She was massively buffed in N4, and now demands attention on the battlefield. Bear in mind she's ISS's only Mim-3 Camouflage troop, so she's quite telegraphed to an informed opponent. *'''Motorized Bounty Hunter''': Irregular, fast-attack troops speeding down the highways on supercharged bikes, Motos give ISS a much-needed way to punish opponents hiding behind "null deployment" tactics. The SMG chain colts trade extremely well with cheap infantry or remotes, and the Red Fury is a reliable, cheap gun that can quickly get within its positive threat range. Special in ISS, the Moto BH can duo with a Su Jian, providing the hackable catbot an effective vanguard to clear repeaters and enemy hackers. **'''Fireteams''': Fast Attack. *'''Sophotects''': Another auxiliary troop provided by Aleph, Sophotects maintain ISS's equipment. A combination Doctor/Engineer, she's a one-troop-solves-all troubleshooter for non-combat related issues. Fast, massive WIP, and with NWI, she's an effective, if expensive, support trooper. *'''Taowu, Mastermind and Schemer:''' Another former A! superstar, Taowu is if you gave the phrase "All according to plan" a profile. Holomask encourages misdirection, and his skills turn him into a walking time bomb that explodes into templates and viral ammo if anything gets close. Also, his model is dope as hell. **'''Fireteams''': Celestial Guard. *'''Warcors, War Correspondents:''' WarCors are embedded journalists looking to get the ''real'' story from the frontlines -- or in this case, bootlicking hacks spreading copaganda. Show them the respect they deserve and post them on a building to get shot. As an alternative, the 360 visor WarCor makes a nice defensive trooper who can keep watch for potential parachutists walking in on your DZ's back edge. *'''Zhanying Imperial Agents''': The first tier of Imperial Service Agents (Pheasants are the second), Zhanying are the beat cops and detectives that make up the majority of the ISS police force. Their years on the force have given them an uncanny knack for detecting trouble, giving them Sixth Sense on all profiles. Also they have Bioimmunity. Most Zhanying have Sensor, making them excellent at dealing with enemy camo, and Breaker Combi Rifles are effective against almost everything in the game. The Zhanying Hacker is a Classified Objective powerhouse, completing well over half the deck herself. **'''Fireteams''': Zhian, and Wu Ming where they count as Wu Ming.
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