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===Light Infantry=== *'''Rokots:''' Kosmoflots linetroops clock in at 8 pts with a chainrifle at their cheapest, making them great cheerleaders. For one point more you get an SMG, grenades and D-Charges and a 0 SWC LT option, which is pretty sweet! They also have camo-profiles with Infiltration for missions with a strong focus on the midfield. Core-linkable and can take Kazak Doctors with them. *'''112 Emergency Service:''' The Ariadna Doctor unit comes either on motorcycle or on foot. Either way it’s pretty cheap and with the motorized version getting to wherever you need it to be becomes pretty order-efficient. *'''Dozers, Field Engineers:''' The generic Ariadna engineer, just as the 112 it comes quite affordable and with either D-Charges or an Acrylat-Cannon. Nice, but... *'''Mekhaniks:''' They're a straight-up better engineer than the rest of Ariadna gets. They have better armour, better guns and counts-as a Rokot for fireteams. *'''Frontoviks, Seperate Assault Bat.:''' Fireteam: Core and Haris, and can join the Kosmosoldat in a link. These are somewhat more combat-oriented MIM(-3) LI with a variety of profiles, including a paramedic, engineer and LT. Weapon picks worth highlighting are the AP Spitfire, T2 Rifles and AP Sniper Rifle with MSV1. *'''Highlander Caterans:''' Caterans are irregular MIM (-3) camouflage troops with climbing plus for having a bit more flexibility in deployment. They come with either a Sniper Rifle or a T2 Sniper Rifle, enabling them to do some mean unexpected AROs. *'''Kazak Doctors:''' The second cheap doctor option besides a 112, these get a rifle and can tag along Rokots. *'''Para-Commandos:''' Cheap parachutists with MIM (-3) and some solid loadout options, including specialists with D-Charges and an AP Spitfire profile. *'''Polaris Team:''' 32 pts for two regular orders, split up into the Controller, who is just some cheap grunt with a light shotgun, and the king of this sectorial, '''a fricking Bearpode!''' The Polaris Bearpode comes with Chainrifles (+1B, +1Dam), extra 2 damage on top of it’s PH16 with either a Trenchhammer or an AP CC weapon, and access to grenades and smoke grenades. You could run a list without a Bearpode, but why would you want to miss out on this?! *'''Raveneye Officers:''' no, you're reading that correctly. 12 points gets you one of these Starmada problem solvers and they're neat if you run into a lot of mines. *'''The Unknown Ranger:''' USARFs Captain America, now featuring SPAAAACEEEE. This wildcard character is a star among the Ariadna roster, bringing Tactical Awareness and an abundance of skills to a statline making him good at any kind of fight. You get the choice between either an AP Spitfire or the MK12. *'''Zenith-7 Detachment:''' These are MIM (-3) Camo troopers with Decoy, adding a lot to the classic Ariadna mindgame. You get either an AP Sniper or an AP Marksman Rifle, just pick the one for the right rangeband and you’re good to go. They also have access to Chain of Command, incentivizing a more offensive LT, or a FO specialist. ====Mercenaries==== *'''Wardrivers, Mercenary Hackers:''' The name describes them pretty well. Both profiles are cheap hackers, although you gotta pay 1 SWC and two more points to let the Wardriver have an actual HD. *'''Warcors:''' 3pts for an irregular Flashpulse ARO. Fit them into your list whenever you got the slot and points, they're well worth it.
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