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===Light Infantry=== *'''Morat Vanguard Infantry:''' Basic AF. Incredibly expensive for what you get, but they still generate orders when in Loss of Lieutenant. Strongly consider dodging in ARO, as you're rarely going to do worse than shooting. Their weapon options are fine - everyone packs a Heavy Pistol for slightly more dangerous close range AROs and the K1 Sniper is Damage 13. The paramedic makes the check on their patient's PH-0 in the best PH-having army in the game (thanks N4!), the missile launcher is a missile launcher. Despite their relatively high cost compared to other line troops, they are the core of the Morats being the cheapest filler for your best Core and Haris fireteams. With the Fireteam update making "Morat" fireteams incredibly versatile and easy to get composition bonuses, basic filler Vanguards or Paramedics are very useful. **'''Treitak Anyat:''' The Vanguard named character SpecOps from Dire Foes: Slave Trophy. Specialist operative, climbing plus, shock immunity. The K1 Combi Rifle is a bane of everything armored, E/M grenades terrify HI and TAGs, chain colt keeps skirmishers at bay, and the smoke grenades let you move you (and your fireteam) up-field to threaten with all three weapons. <SPAN STYLE="text-decoration:line-through">Not a wildcard - Vanguards, Suryats, Sogarats, or Raichos only - but still a decent option. (CB wasn't going to let you fireteam smoke with MSV2 anyways)</SPAN>.YES A WILDCARD WITH SMOKE AND MSV! The fireteam and Morat update didn't just make her a real Wildcard, but also completely revamped your options for fireteams. Stick her in a core fireteam with a Yaogat MSV with full composition bonuses and bully almost anyone from a map away. She's incredibly versatile for fireteam composition, only hindered by her price. She isn't ''very'' expensive at 24 points, but it's still a lot for a Morat Vanguard with a batman utility belt. **'''Dartok Cybercombat Team:''' ''The Artist Formerly Known As Vanguard Hacker.'' When the Morat update came out, they sent the Vanguard Hacker to DEF CON and he picked up some nasty hacking tricks and an edgier name. The Morat standard of Veteran in addition to his fancy new cybernetics giving him BTS 6 and Dogged makes him ''extremely resistant'' to enemy hacking. Not only that, but he can also get the Suryat's tinbot bonus for Firewall (-3), just in case enemy hackers thought they could hack you back. He also now brings a pitcher and a hacking device with Trinity (+1 Damage) for blowing the brains of enemy hackers or marking missile targets from a distance. An absolute monster of a hacker who is decently priced and core-linkable for that sweet, sweet sixth sense and pitcher shooting. Always bring the SMG one, it's cheaper and you have other dorks in your Core Fireteam to do the shooting. ''Who even likes Cybermines?'' *'''Krakot Renegades:''' Weirdly not listed as a warband. Decent but they don't fit into any fireteams aside from their own Haris. They compete with your other warband options. Forward Deployment, bonus to dodge, and a very possible mobility option on MetaChem makes them really aggressive. Judge for yourself, they are competing with Daturazi, and those boys bring smoke grenades. *'''Kurgat Reg. of Assault Engineers:''' Surprisingly 'eh' but they hit hard and can link with "Morat" fireteams. They're useful, BS12 engineers that bring a toolbelt of options to support your Vanguards. There are 5 profiles available, each bringing some nifty tools. The cheapest two profiles bring a BSG, D-Charges, and AP mines or Drop Bears. A pretty nifty kit for putting in a Vanguard link, AP mines can really hurt HI and drop bears allowing you to do the mine-shoot trick with anyone in the link. The next profile replaces the mines or drop bears with a Panzerfaust (+1 Damage) which is alright but isn't as universally useful as AP mines/throwing mines. The fourth profile has (BS Attack (+1)), an AP Combi Rifle, E/Mitter, and AP Mines in case you need someone to disable or destroy a TAG on a budget. The last profile brings the '''Meme-tastic Portable Autocannon.''' It's expensive, it's fragile, and it has no way to deal with modifiers; but it is a core-linkable Autocannon that gets full bonuses. Your opponent will quake at a Burst 3 Autocannon hitting on 18s doing AP+EXP damage... Until, like, a Tuareg or Trinitarian outshoots it because he has no MSV or Mimetism. Good for a laugh or surprise pick, but a Yaogat MULTI Sniper does a mostly better job. If you need an engineer, they're more aggressive than Dr. Worm, but not necessarily better. *'''Zabuk, Morat Enslavers:''' In typical Morat fashion, the HVT figure from their new Dire Foes box also has a combat profile. She's like if a Morat Vanguard had a kid with an O-12 Gluecoat or Odalisque. 15 points is one more point than the basic Vanguard, and she trades her combi rifle for a SMG, Heavy Riotstopper, Flashpulse, and Para CC weapon. Her Para CC (-9) and CC18 means that no one will be able to mess with her in melee without potentially getting immobilized; but her 1 wound, low BS, and low armor mean they probably are going to just shoot her instead. She is also one of the few units that doesn't get the (Morat) keyword, making her weird for fireteams. Maybe an interesting filler for a Haris that doesn't need the composition bonus and wants that Riotstopper for defense, but you could also get a Vanguard FO or Paramedic for similar points. Probably not great. *'''Tyrok Hunters:''' The Morats have gotten really into Final Fantasy 14 since the Dartoks started hacking into MayaNet, and they decided they needed a Dragoon. She's the equivalent to the Beast Hunter that the humans get, but she's a completely different beast. CC23, Martial Arts Level 1, Dogged, a +1 Damage Trench Hammer, and +1 Burst Heavy Pistol lets her kill practically anything she can touch. Only 4-4 movement, no berserk, and no smoke means she might have some trouble bringing her halberd to bear against anything without some help. Forward deployment (+8) helps, but she still would appreciate someone like Anyat/Oznat/Daturazi throwing her a smoke grenade to avoid AROs. While she isn't good at shooting, she does pack a T2 rifle which is neat. Her other profiles give her Minelayer for mid field defenses, or a Skurgot pet. The Skurgot's profile is like a mini Tyrok to use as a meat shield, but with 6-4 movement and a DA CC weapon. The Tyrok has a very good price at 21-25 points, if you can leverage it. *'''Med-Tech Obsidon Medchanoid:''' AKA 'Doctor Worm', but don't let the name fool you: they're also your second engineer option. They're your only doctor model, and their price point makes them a pretty efficient specialist through a peripheral. Honestly a good choice if you want a dedicated engineer and doctor that has no reason to expose themselves. They won't be breaking any faces in, but they will be fixing them. Remember, they ''aren't'' Morats, and ''do'' care when the Lt eats a bullet. With the changes to Vanguard Paramedics and Kurgats in fireteams, the new Kurgat profiles, and the addition of the Rindak Paramedic, he's looking less important in the grand scheme of things. He's still versatile, but not your only option.
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