Editing
Jeep
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Israeli Variant==== A (slightly) cheaper TOW carrier than the [[M150 TOW]], IDF TOW jeeps are one of your only true sources of long-ranged anti-tank support. As with other missile carriers, this is a vulnerable bit of kit that will die horribly when sneezed at. Without a hammerhead equivalent system, these vehicles should not be trusted to survive any serious fire which is where the Jeep suffers greatly. With literally no armour to speak of, Jeeps are incredibly vulnerable to the full range of small explodey devices the enemy might throw your way. As the stats suggest, these units WILL take casualties if targetted by any type of artillery whatsoever, including 60mm mortars. Tanks with brutal will make your jeeps re-roll saves, giving a 25% chance to survive hits taken. Conversely, small arms fire will destroy one Jeep for every two hits. The M150 is immune to small arms and smaller caliber mortars, but is equally vulnerable to units like BTRs and IFVS.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information