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===Kabalite Heavy Gunner=== [[File:Kabalite_HGunner.PNG|220px|right|thumb|The ''other'' DEldar Heavy Weapons Guy.]] Kabalite Heavy Gunners are the ''second'' set of Heavy Weapons Guy for a Kabalite Kill-Team. As their name implies, these guys carry an even ''bigger'' gun than a typical Kabalite Gunner. Heavy Gunners often wield [[Dark Lance]]s and [[Splinter Cannon]]s. [[Powergamer|Pretty fucking overkill if you ask us, especially when considering that they will most likely be facing GEQs and MEQs]]. They are less mobile than their lighter siblings but they pack a ridiculous amount of punch. Wherever they fire, that target drops dead. They are often paired with the normal Gunner so both these guys can cover each other's weaknesses. Like the Agents, Heavy Gunners have a more simplified role than a conventional Warrior, acting more of a defensive role than an offensive one. This means that they are only allows to have the aforementioned limitations of two weapons. Their Corsair counterparts are the [[Voidreaver Heavy Gunner]]s. On the Kill-Team tabletop, Kabalite Heavy Gunners are the ''other'' option for heavy weapons. Like their lighter siblings, these guys only have two options for guns, both with Heavy so they aren't able to move around while shooting. The Dark Lance is the deadliest of your guns with its incredible damage and AP2, but taking it means you can't take either the Archsybarite's Blast Pistol or the gunner's Blaster and Unwieldy means it can't be used for Overwatch. The Splinter Cannon has Fusillade to split its fire across multiple foes. They are classified as a Marksman and Scout unit. {{Clear}}
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