Editing
Legend of Zelda RPG
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Virtues=== Virtues are a special stat, representing the three aspects of the Triforce. These aren't so much about what you do as how you do it. In order to add your rank in a Virtue to your dice pool, you have to do something in a way that demonstrates that Virtue. Virtues start at 0 and can be raised to a maximum of 3, but raising a Virtue is extremely difficult. A basic starting character has 1 rank in a single Virtue of their choice, and no ranks in the rest. * <b>Power</b> is associated with force and authority. The path of Power is one that is blunt and straightforward, often foregoing subtleties and finesse. Power is added when a character approaches a problem with brute force, swift action, or with authority. When a Gerudo warrior makes an example of an enemy to strike fear into its allies. When a Goron brawler thinks a swift kick to the locked chest will do the job faster than the delicacy of a lockpick. When a hardened Sheikah guardian commands a subject to stay their sword. To everyone else you're brutish and grisly. To those who see it you have Power. * <b>Wisdom</b> is associated with contemplation and manipulation. The path of wisdom is refined and precise, preferring to take the time to analyze a situation, being cautious and discerning. You add Wisdom when you decide to act with clear planning. When a Hylian archers waits for the opportune moment to shoot a specific spot rather than fire a volley of arrows. When a Zora sorceress senses what lies in the next room before allowing her party to continue. When a Twili investigates for clues rather than immediately assume a man accused of stealing is guilty. To everyone else you're overly cautious and slow. To those who see it you have Wisdom. * <b>Courage</b> is associated with heroism and bravery. The path of Courage involves putting things on the line and making sacrifices to achieve a goal. Courage is added for actions such as putting their own self in harm's way for an ally, doing things that are risky, facing fears, or making stands against larger forces. When a lowly Deku bravely charges a rampaging Dodongo. When a Hylian explorer braves a trap-lined hallway to get to the treasure chest on the other side. When a Terminan citizen stands up to a knight for picking on the weak. To everyone else you're crazy and reckless. To those who see it, you have Courage.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information