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=== In Wargaming === Bring a knife or firearm to the table, should work well enough. Just '''don't play''' with them and make certain that other people are aware of the sort of opponent they are too, so your friends can make the same decision. If you get no enjoyment out of the game there is no point in playing, wargaming is not a job or sport that requires your absolute commitment. Your opponent will find that they have no-one to play with either. Whoop-di-do if they've got an unbeatable spam list ''(which is rare, given the rock-paper-scissors nature of most wargaming systems; every list has SOME weakness even if yours doesn't have an answer for it)'' if no-one will give them the smug satisfaction of beating people stupid enough to play against them. This goes double for true munchkin players who exploit bad RAW to get advantages they shouldn't have. Failing that, if there is no-one else to play with in your area, or if you are at a tournament that kind of ''requires'' your participation, if you can't beat them... join them. Unfortunately this means stooping to your opponent's level. If you need help with becoming your own worst nightmare, there are plenty of tactica and [[netlist]]s out there which can help you to build your army. Just don't let it go to your head. Alternatively; just leave. Eventually there will be so few showing up to tourneys that either the offending players will stop coming (and therefore allowing tournaments to re-engage) or they'll be stuck in a room of their fellow cheeselords (named for the odor as much for the strategy) which is a private hell on its own.
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