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===Scab Flamer=== [[File:Scab_Flamer.PNG|170px|right|thumb|Burnin love. ''Heretical'' love.]] Do we even need to spell this one out? These guys carry around [[Flamer#Flamer|Flamers]] (Duh) and act as the shocktroops in [[Darktide]]. There is actually two variants of Flamers, the normal Scab variety and the [[Dreg Tox Flamer]]s. They were most likely members of a [[Imperial Guard]] [[Infantry Squad]] or a [[Special Weapons Squad]], although in Darktide, they were ex-members of the Moebian Sixth. Scab Flamers act as aerial-denial close-range shock troopers meant to deter players from entering their field of view. They are quite heavily armed as their Flamers can deal serious overtime AOE damage and their flame effects removes all of your toughness, leaving you vulnerable to further health damage and staggering effects. Likewise, crossing the ground that has been lit on fire can also damage you if you cross over them. Compared to the [[Dreg Tox Flamer|Dreg Tox variety]], the Scab Flamer is actually less lethal as their flame effects don't last as long as the latter. Nevertheless, it is best to deal with them at a longer range unless you can sneak up on them. Alternatively, if you are a crackshot, you can target their fuel tanks and [[Lulz|watch the fireworks.]] They wear [[Flak Armour]] as per tradition, although their fuel tanks and heavier load mean that they actually resist damage better than usual. Still, not a unit to be treated trivially. The more 'elite' variant appears in the Kill Team tabletop as a [[Blooded Squad|Blooded]] [[Traitor Gunner]]. {{Clear}}
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