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==== Strength ==== ''The three of them chased after the target. He fled through a threshold, and pressed a button on a console, and a heavy wooden door dropped from the ceiling. Arudio stepped forward, cracking his knuckles and rolling his head along his broad shoulders. He slipped his fingers beneath the door, and with one powerful motion, lifted it up above his head. Grunting, he rested the door on his shoulders, βGo, I've got this.β'' Strength measures a character's physical power, including how well a character can withstand damage, or dish out a punch. Characters with good Strength scores are capable of standing their ground, even when hit with what should be a deadly assault. A character with negative pips in Strength has a glass jaw, taking damage from every attack, and spending more missions flat on their back. A character with one pip likely can take a few punches from the average ninja, but isn't built for fighting. With three pips, a character can continue a battle long enough to tire out his opponent, and keep himself from being harmed too much. A character with five pips of Strength could withstand a punch from an oni, and get right back up to knock it on it's ass. When hit with a Focus attack, Strength represents how well a character can avoid the damage, standing their ground. The character's physical prowess is used to avoid being adversely effected by the ability. Most Focus attacks target the character's Strength or Tenacity by default. ''Characters would roll Strength when: holding up a weight, taking damage, climbing a mountain; Strength might also be a character's Toughness''
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